Loading Tile Source
问题 I'm trying to load a tile source, but for some reason it doenst work. Here's my code: final IRegisterReceiver registerReceiver = new SimpleRegisterReceiver(this); // Create a custom tile source final ITileSource tileSource = TileSourceFactory.MAPNIK; // Create a file cache modular provider final TileWriter tileWriter = new TileWriter(); final MapTileFilesystemProvider fileSystemProvider = new MapTileFilesystemProvider(registerReceiver, tileSource); File myMapTileSource = new File