How do i implement Awesomium 1.7.4.2 in a Monogame project?
问题 Im trying to render render a browser in side my monogame project, for drawing some interface & stuff. I've done this in the past with older versions of awesomium with no problems. But i can't figure out how to properbly initialize awesomium in this new version, I get an error no matter how i try to go about it. As i understand it i need to call WebCore.Run() once, instead of WebCore.Update(), but i get varius exceptions from that method. Here are the steps that i've followed so far: Install