Unable to find an entry point named 'glBindFramebuffer' in DLL 'opengl32.dll'. in MonoGame 3.0

有些话、适合烂在心里 提交于 2019-12-01 07:00:41

This is a known issue. You can try to find the installed driver and check its OpenGL capabilities. Looks like the drivers only support OpenGL 2.1, and further that support might not be added.

You can try to wrap the instantiation in a try/catch, if that works for you.

Good luck.

MonoGame 3.0 requires OpenGL 3. Try updating your graphics drivers, if that doesn't work then you're out of luck unless you get a new laptop.

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