modifier

alternative for function preg_replace e/ modifier

时间秒杀一切 提交于 2019-12-11 06:26:48
问题 Anybody knows how to change this function with preg_replace and the e/ modifier The e/ modifier will be depreciated. function charset_decode_utf_8 ($string) { /* Only do the slow convert if there are 8-bit characters */ /* avoid using 0xA0 (\240) in ereg ranges. RH73 does not like that */ if (! preg_match("/[\200-\237]/", $string) and ! preg_match("/[\241-\377]/", $string)) return $string; // decode three byte unicode characters $string = preg_replace("/([\340-\357])([\200-\277])([\200-\277])

Batch For Loop - removing file from folder names

瘦欲@ 提交于 2019-12-11 05:34:06
问题 I have a text file which contains things like: "C:\Folder A\Test.txt" I need to copy certain files and their respective containers to a new directory from a directory, but only those files I specify and their parent folder structures. In my batch: for /f "delims=" %%a in (C:\audit\test.txt) do ( robocopy "%%~dpa" "Z:\" "%%~nxa" /E /COPY:DAT /PURGE /MIR /R:1000000 /W:30 ) pause However, it fails the robocopy, probably to do with the trailing backslash. The Source gets mixed up and shows both

Warning: preg_match() [function.preg-match]: Unknown modifier '(' [duplicate]

淺唱寂寞╮ 提交于 2019-12-11 03:13:16
问题 This question already has answers here : Warning: preg_replace(): Unknown modifier ']' (3 answers) Closed 5 months ago . I have this HTML tags : <div class="title">Copy me if you can</div> so I wanna use preg_match to take just "Copy me if you can" I'm using this preg pattern : $preg = "<div class=\"title\">(.+?)</div>"; So I wrote this code $match = preg_match($preg,$content); The browser outputs : Warning: preg_match() [function.preg-match]: Unknown modifier '(' What 回答1: You forgot the

php RegExp: how to use newline in expression?

与世无争的帅哥 提交于 2019-12-11 02:49:09
问题 For example it works: {<div\s+class=\"article\"><h2(.*)</div>}s If I do this way, I get nothing: {<div\s+class=\"article\"> <h2(.*) </div>}s I suspect that I should use some modifier, but I know which one from here: http://php.net/manual/en/reference.pcre.pattern.modifiers.php 回答1: That would be the /x modifier: x (PCRE_EXTENDED) If this modifier is set, whitespace data characters in the pattern are totally ignored except when escaped or inside a character class, and characters between an

x:FieldModifier is not valid for the language C#?

老子叫甜甜 提交于 2019-12-10 19:59:20
问题 When I apply x:FieldModifier to my WPF control, eg: <TextBox x:Name="textBox1" x:FieldModifier="Public"/> visual studio (tried on 2008 and 2010) gives me the following error: x:FieldModifier is not valid for the language C# How can I solve this problem? Edit: Sorry, I want to make it public... 回答1: use lower case 'public' not 'Public' <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006

Why am I getting an update thread null pointer exception (Android AndEngine)?

允我心安 提交于 2019-12-10 16:00:02
问题 I'm new to using AndEngine and am trying to get a sprite to increase in size on touch . It kind of works, but will suddenly get this error sometimes. Any ideas? At this point, I just need enough text so SO will let me post my question. If anyone needs any more information, let me know and I will post it. I'm very open to ideas. If you have a better way or see a problem with my code, please let me know. At this point, the physics world doesn't even work. 06-17 22:44:25.809: E/AndroidRuntime

Set a project default for VB.NET projects so that the default Modifiers property for controls is Private

早过忘川 提交于 2019-12-10 13:19:11
问题 Is it possible to set a project default for VB.NET winforms projects so that the default Modifier for controls added to winforms is Private (not Friend)? I know there's a "modifiers" property in the properties window so I can set it for each individual control... however I would like to change the project so from now on myself and other developers have to specifically decide to change from private . (Which I would strongly discourage them from doing). I believe there is no way of doing this,

What is the point of “static new” modifier for a function?

荒凉一梦 提交于 2019-12-06 16:35:13
问题 Today, I found something in legacy code. It has "static new" for one function. It looks like this. class Foo { public static void Do() { Console.WriteLine("Foo.Do"); } } class Bar: Foo { public static new void Do() { Console.WriteLine("Bar.Do"); } } I don't understand the static new modifier for the Do method in class Bar . In C#, static method can only be invoked with class name instead of object name. So, I don't think there is any difference between having the "new" and not. Generally, if

SwiftUI - How do I change the background color of a View?

こ雲淡風輕ζ 提交于 2019-12-06 16:30:35
问题 I'm beginning to try out SwiftUI and I'm surprised that it doesn't seem to be straightforward to change the background color of a View . How do you do this using SwiftUI ? 回答1: You can do something like: .background(Color.black) around your view. eg. from the default template (I am encompassing it around a Group): var body: some View { VStack { Text("Hello SwiftUI!") } .background(Color.black) } To add some opacity to it, you can add the .opacity method as well: .background(Color.black

How to use a shaderModifier to alter the color of specific triangles in a SCNGeometry

喜夏-厌秋 提交于 2019-12-06 10:20:09
问题 First, before I go on, I have read through: SceneKit painting on texture with texture coordinates which seems to suggest I'm on the right track. I have a complex SCNGeometry representing a hexasphere. It's rendering really well, and with a full 60fps on all of my test devices. At the moment, all of the hexagons are being rendered with a single material, because, as I understand it, every SCNMaterial I add to my geometry adds another draw call, which I can't afford. Ultimately, I want to be