I'm hitting a race-condition in my app, where all or all but 1 threads get stuck on syscall_thread_switch whenever I pause debugging. It reproduces much more often on the simulator, but also on the iPad Air. There is ALWAYS at least 2 threads stuck in CocoaLumberjack's queueLogMessage: -- see screenshots. I've never seen this before on 8.1 and 8.2, but i'm hitting it often on 8.3. I'm not claiming this is an 8.3 bug :) This is a level of complexity i've never had to debug before, so i'm not sure what to do. I hope I'm providing enough information, please let me know if you need more (please be