ios7.1

IOS 7 launch image, displaying black screen on device ONLY

你。 提交于 2019-12-04 08:58:15
I have checked all the questions /answers related to this issue at least at stakoverflow .but without any success ,so far my issue is - I have created a new app - target IOS 7 and I have added my launchimage and my appIcon in the image.xcassets folder . when I launch my app on simulator the launchimae is showing perfectly without any issue but when I run the app on my iphone (iphone 5 , IOS 7.1) a black screen is showing instead of the launchimage any help or suggestions will be appriciated ? cheers, The problem is in your image. You could open your image in Preview.app, then show the

BLE takes too much time while sending data from iOS 7.1 to iOS 8

浪尽此生 提交于 2019-12-04 06:47:09
I have a strange issue. I am developing an app in which I am sending Chunks in 20-20 bytes. . Everything is working fine. When I am sending Bytes data from iOS 8 to iOS 8 device it take around 4-5 second to transfer from one device to another, but my problem is when I am sending Bytes data from iOs 7.1 to iOs 8 or reverse, It take around 17-20 seconds to transfer the data from one device to any device. Why it's taking too much time in iOS 7.1 to iOS 8 or reverse? Manthan Try to look at some of the links below. That might help you. Link1 Link2 This is just a reference of links that might help

How can the appearance of Button Shapes enabled through the Accessibility settings be influenced in iOS 7.1?

旧城冷巷雨未停 提交于 2019-12-04 04:06:24
The release of iOS 7.1 brings the availability of Button Shapes under the Accessibility settings. I've noticed that their appearance can be inconsistent within my app. Mostly, I'm getting a black background after having implemented a UIBarButtonItem using Interface Builder. Touching the button but not fully tapping it results in the image turning gray. How can the appearance of the button shapes be influenced so that they will not look so out of place as having a solid black background and more like the gray background as shown in the attached image? In this case I do not want to use a custom

Unable to boot the iOS Simulator (ios 7.1)

拈花ヽ惹草 提交于 2019-12-04 02:40:48
问题 I am facing a problem. When I try to run the simulator iPhone 5s (iOS 7.1) a message pops up saying " Unable to boot the iOS Simulator ". Though if I run the iPhone 5 or iPhone 4s simulators ( iOS 7.1 ) or iPhone 5s ( iOS 8.3/8.4 ) all work fine. I am running OS X Yosemite (10.10.5), Xcode 6.4 and iOS simulator iPhone 5s ( iOS 7.1 ). Update : CoreSimulator.log: Error Domain=NSPOSIXErrorDomain Code=60 "Unable to boot the iOS Simulator." UserInfo=0x7ffe8d94f990 {NSLocalizedDescription=Unable to

SQLite “database disk image is malformed”

自古美人都是妖i 提交于 2019-12-04 02:31:05
I am having trouble with an app where the SQLite database is getting corrupted. There was the odd case of this previously, but it seems to have become a lot more common after the release of iOS 7.1. I'm using the SQLite wrapper by Matteo Bertozzi that you can find here: https://github.com/ConnorD/simple-sqlite The database gets corrupted and spits out the error database disk image is malformed , some queries can be run but the existing data gets messed up. I have searched high and low and can't find a solution, I'm hoping someone here has some ideas since this is becoming a more common issue

iOS 7.1 imagePicker CameraFlashMode not indicating Flash state

北城余情 提交于 2019-12-04 02:10:57
I have iPhone application which overlays the camera with custom view. I have a button to switch between camera flash mode, this is the code switch ([self.imagePickerController cameraFlashMode]) { case UIImagePickerControllerCameraFlashModeAuto: [self.imagePickerController setCameraFlashMode:UIImagePickerControllerCameraFlashModeOn]; return @"On"; break; case UIImagePickerControllerCameraFlashModeOn: [self.imagePickerController setCameraFlashMode:UIImagePickerControllerCameraFlashModeOff]; return @"Off"; break; case UIImagePickerControllerCameraFlashModeOff: [self.imagePickerController

Architecture linking error after Xcode 5.1 upgrade

老子叫甜甜 提交于 2019-12-03 17:17:27
I am having these errors: libGPUImage.a, file was built for archive which is not the architecture being linked (armv7s), libPods.a, file was built for archive which is not the architecture being linked (armv7s) and more... These are my project settings: Architectures:armv7,armv7s,arm64 Build Active Architectures Only:NO Valid Architectures;armv6 armv7 armv7s arm64 i386 I didn't change anything except for downloading latest Xcode 5.1 with the iOS 7.1 SDK. This project worked fine with Xcode 5.0 and iOS 7.0 SDK. What could be the problem? Got to Build Settings -> Architectures You probably have

Blurring effect disappeared on iOS 7.1

送分小仙女□ 提交于 2019-12-03 09:48:10
问题 For some reason the blur effect is gone from my app on iOS 7.1. I'm running the same code on a device with iOS 7.0.x and on another with 7.1. Here's what I see: iOS 7.0.x iOS 7.1 What can be the issue and how to fix this? (obviously I want to keep the blur effect :)) UPDATE: This is the color I set: [UIColor colorWithRed:255.0f/255.0f green:201.0f/255.0f blue:0.0f/255.0f alpha:1.0]; and I set it from the barTintColor property 回答1: Probably the second screenshot is taken from an iPhone 4 ? On

iOS 7.1 Sprite Kit AVAudioSession Crash when enter background

烈酒焚心 提交于 2019-12-03 09:00:17
So 2 weeks ago I submitted a sprite kit app to the app store and it all was fine. I was having problems before i submitted the app where it would crash because of AvAudioSession, however i was able to fix that problem through this Sprite Kit & playing sound leads to app termination . This basically sets AVAudioSession to inactive when going into background and then active again when coming into foreground. I recently update my phone it iOS 7.1 and this fix doesn't seem to work in the new 7.1 and my app is again crashing whenever it enters the background. I have taken all the audio out of my

NSURLSessionTask never calls back after timeout when using background configuration

耗尽温柔 提交于 2019-12-03 05:47:17
问题 I am using NSURLSessionDownloadTask with background sessions to achieve all my REST requests. This way I can use the same code without have to think about my application being in background or in foreground. My back-end has been dead for a while, and I have taken that opportunity to test how does NSURLSession behave with timeouts. To my utter surprise, none of my NSURLSessionTaskDelegate callbacks ever gets called. Whatever timeout I set on the NSURLRequest or on the NSURLSessionConfiguration