erase

c++ stl what does base() do

风流意气都作罢 提交于 2019-12-03 04:55:44
I have such code : vector <int> v; for (int i=0; i<5; i++) v.push_back(i); v.erase(find(v.rbegin(), v.rend(),2).base()); This code deletes the first element from vector v after first detected 2 (in vector remain: 0 1 2 4). What does .base() do here? base() converts a reverse iterator into the corresponding forward iterator. However, despite its simplicity, this correspondence is not as trivial as one might thing. When a reverse iterator points at one element, it dereferences the previous one, so the element it physically points to and the element it logically points to are different. In the

Clearing the terminal screen?

℡╲_俬逩灬. 提交于 2019-12-02 22:54:54
I'm reading data from 9 different sensors for my robot and I need to display them all steadily, in the same window so I can compare the values and see if any of the readings is off. The problem I'm having with both Serial.print and lcd.print is that the values are constantly moving and I can't really have a good look at them while moving the robot. I was thinking to call something like Serial.clear() before displaying anything else and that would just keep things steady and in one place, changing only the values. From what I found so far, Serial.print(17,BYTE) for instance is no longer

vector iterators incompatible while erase from vector

喜你入骨 提交于 2019-12-02 13:59:12
问题 I have a map which elements are vectors.I have to delete from these vectors all elements which are equal to special number num std::map<size_t,std::vector<size_t> > myMap; for (std::map<size_t,std::vector<size_t> >::iterator itMap = myMap.begin();itMap != myMap.end();++itMap ) { for (std::vector<size_t>::iterator itVec = itMap->second.begin();itVec != itMap->second.end();) { auto itNextVec = itVec; ++itNextVec; if (*itVec == num) { itMap->second.erase(itVec ); } itVec = itNextVec; } } The

vector iterators incompatible while erase from vector

孤人 提交于 2019-12-02 03:39:52
I have a map which elements are vectors.I have to delete from these vectors all elements which are equal to special number num std::map<size_t,std::vector<size_t> > myMap; for (std::map<size_t,std::vector<size_t> >::iterator itMap = myMap.begin();itMap != myMap.end();++itMap ) { for (std::vector<size_t>::iterator itVec = itMap->second.begin();itVec != itMap->second.end();) { auto itNextVec = itVec; ++itNextVec; if (*itVec == num) { itMap->second.erase(itVec ); } itVec = itNextVec; } } The code causes run-time exepssion .In VS - vector iterators incompatible . Can someone point what is the

Image gets blurry and zoomed out when erasing

我只是一个虾纸丫 提交于 2019-12-01 16:27:06
问题 I am using functionality of erasing image and my code is like below. You can see Video HERE. Here current_sticker_img is my Imageview NOTE: I am also using Pan Gesture for zooming image //MARK: Eraser touch event override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) { if btn_eraser.isSelected == true || btn_repaint.isSelected == true{ let touch : UITouch = touches.first! lastpoint = touch.location(in: current_sticker_img) } } override func touchesMoved(_ touches: Set

c++11: erase using a const_iterator

一曲冷凌霜 提交于 2019-12-01 16:12:50
I believe that since C++11, the erase function of most containers (e.g. std::vector ) accepts a const_iterator as parameter: iterator erase (const_iterator position); Still my compilers (GCC 4.8 and Clang 3.2, both using GCC libstdc++) won't allow me to use such function, even when compiling with --std=c++11 . Is it a compiler/libstdc++ bug, or did I do something bad? This is a sample code: #include <vector> int main( ) { std::vector<int> v; v.push_back( 1 ); v.push_back( 2 ); v.push_back( 3 ); std::vector<int>::const_iterator i = v.begin(); while( i != v.end() ) { i = v.erase( i ); } return 0

Doesn't erasing std::list::iterator invalidates the iterator and destroys the object?

此生再无相见时 提交于 2019-12-01 03:38:14
问题 Why does the following print 2 ? list<int> l; l.push_back( 1 ); l.push_back( 2 ); l.push_back( 3 ); list<int>::iterator i = l.begin(); i++; l.erase( i ); cout << *i; I know what erase returns, but I wonder why this is OK? Or is it undefined, or does it depend on the compiler? 回答1: Yes, it's undefined behaviour. You are dereferencing a kind of wild pointer. You shouldn't use the value of i after erase . And yes, erase destructs the object pointed to. However, for POD types destruction doesn't

Javascript erase image with cursor

与世无争的帅哥 提交于 2019-11-30 23:38:20
Is it possible with javascript? I'm trying to implement a scratchcard type thing, and I was wondering if the user could 'scratch it' with his cursor and then javascript would remove/erase the image to show the text below. But i've not been able to find anything (javascript wise) which can erase abit (cursor location) of an image. Does anyone have any suggestions/ideas? Thanks. Use html5 canvas element. Checkout this fiddle for an example: http://jsfiddle.net/ArtBIT/WUXDb/1/ jQuery Plugin: http://www.senamion.com/blog/jScratchcard.html HTML5: http://www.catchmyfame.com/2011/06/28/a-jquery

HTML5 Canvas eraser tool without overdraw white color

江枫思渺然 提交于 2019-11-30 03:58:32
I have canvas. I have paint tools pencil and eraser. How i can erase drawings without overwrite(overdraw) with white color. this my code eraser over drawing with white color: http://jsfiddle.net/66z12xb0/ I have in back end save image after drawing. <?php $images = scandir(ROOT_FS . FINISH_DRAW_PATH, 1); $imageData = $GLOBALS['HTTP_RAW_POST_DATA']; $filteredData = substr($imageData, strpos($imageData, ",") + 1); $unencodedData = base64_decode($filteredData); $fileName = "photo.png"; $fp = fopen(ROOT_FS . SAVE_DRAW_PATH . $fileName, 'wb'); fwrite($fp, $unencodedData); fclose($fp); ?> Open with

How does a 7- or 35-pass erase work? Why would one use these methods?

那年仲夏 提交于 2019-11-30 03:41:18
How and why do 7- and 35-pass erases work? Shouldn't a simple rewrite with all zeroes be enough? I'd never heard of the 35-part erase: http://en.wikipedia.org/wiki/Gutmann_method The Gutmann method is an algorithm for securely erasing the contents of computer hard drives, such as files. Devised by Peter Gutmann and Colin Plumb, it does so by writing a series of 35 patterns over the region to be erased. The selection of patterns assumes that the user doesn't know the encoding mechanism used by the drive, and so includes patterns designed specifically for three different types of drives. A user