Proper design pattern for passing flags to an object
问题 In C I've done this sort of thing enum { USE_COKE = 1, USE_PEPSI = 2, USE_JUICE = 4, USE_WATER = 8 }; int makeDrink(int flags); //... int rcode = makeDrink(USE_COKE | USE_JUICE | USE_WATER); I know this is pretty standard, it's also used in iostream for instance. I'm wondering how to translate this design pattern into Java or OOP? I'm pretty sure polymorphism is not the way to go here since it'd be better for my code to have an if(flag_is_set) block than rewrite much of the routine. Is there