How to compile the smallest possible V8 library for Windows?
I'm making a game engine for school, and I want to use Google's V8 to allow for JavaScript scripting in-engine. The engine is written using Visual Studio 2013, and as the final game must not exceed 50MB, I want to keep the V8 filesize impact as small as possible. Looking around the Internet for how to do stuff with V8, I came across a series of tutorials on V8 , which comes with a precompiled .lib file for V8. However, it is four years old. I'm assuming that building a more recent version on my own would improve performance and add features, so I spent all of yesterday struggling with the V8