Properly draw text using Graphics Path
问题 As you can see in the image below, the text on the picturebox is different from the one in the textbox. It is working alright if I use Graphics.DrawString() but when I use the Graphics Path, it truncates and doesn't show the whole text. What do you think is wrong in my code? Here is my code: public LayerClass DrawString(LayerClass.Type _text, string text, RectangleF rect, Font _fontStyle, PaintEventArgs e) { using (StringFormat string_format = new StringFormat()) { rect.Size = e.Graphics