crash-log

What is “Terminating in response to backboardd's termination”?

|▌冷眼眸甩不掉的悲伤 提交于 2019-12-05 09:05:42
i use a piece of code for drop shadow on a view with help of slider. Slider is set -15 to 15. This code works awesome when slider.value is positive but app stop working if its negative. the crash log is weird Terminating in response to backboardd's termination . i got this log first time. What is that? here is my code. childViews.layer.shadowColor = [[UIColor blackColor] CGColor]; childViews.layer.shadowOffset = CGSizeMake(slide,slide); childViews.layer.shadowOpacity = 1.0; childViews.layer.shadowRadius=10; childViews.layer.masksToBounds = NO; childViews.layer.shouldRasterize = YES; backboardd

What does “Arg = Exploded” mean in Swift crash log? [duplicate]

白昼怎懂夜的黑 提交于 2019-12-05 01:19:49
This question already has an answer here: What's Dead & Exploded in Swift's exception stack? 3 answers I get a crash log from Crashlytics/Fabric which reads like the following: function signature specialization <Arg[0] = Exploded, Arg[1] = Owned To Guaranteed> of MyClass.viewWillAppear (MyClass)(Swift.Bool) -> () what does exploded mean for Arg[0]? It's weird that there are two arguments because we're talking about viewWillAppear here - is the first argument the object itself? I got this issue a week ago, and thankfully managed to fix it remotely. I believe it is a parsing issue. The issue was

iPhone sdk read crash files programmatically?

那年仲夏 提交于 2019-12-04 12:19:00
I want to read crash files programmatically. How can I do this? I am allowed to do this? Will my application be rejected if I do this? Any advice, link, tutorial is well come. I am not sure if its possible. You can’t access the logs themselves, but you can catch uncaught exceptions and generate your own crash logs for which I think you can make use of the following example: http://cocoawithlove.com/2010/05/handling-unhandled-exceptions-and.html it's very simple and easy to use, just register exception and signal handlers using: NSSetUncaughtExceptionHandler(&HandleException); signal(SIGABRT,

How to track crash in IOS5?

本小妞迷上赌 提交于 2019-12-03 22:08:31
问题 I am new to IOS development. I got a crash but it is not showing me crash location in my program. Is there is any way to show crash location in IOS 5.1. Thank you. 回答1: Go through these link: Enable Zombie Follow this link : This will suggest exact point of crash. 回答2: Follow this guide: http://www.raywenderlich.com/10209/my-app-crashed-now-what-part-1 来源: https://stackoverflow.com/questions/10876874/how-to-track-crash-in-ios5

submit crash logs to Apple via iTunes Connect

你离开我真会死。 提交于 2019-12-02 12:13:07
问题 How can I force an iPhone or iPod Touch to send/update its crash logs to Apple? I can crash an app within my device. When I visit iTunes Connect, I don't see any crash logs. 回答1: You can't force it. And the crash logs are not uploaded to Apple by the device. They are uploaded by iTunes when the user syncs the device. You know that you can grab the crash logs directly from the device by using Xcode? Connect your device and open the Organizer window in Xcode. It will show all crash logs

I can not get a crash report in iTunes Connect

。_饼干妹妹 提交于 2019-12-01 20:01:35
I raised the App on the App Store. I've check in iTunes Connect, crash reports do not accumulate. Currently using Xcode 4.4 and the App name CityOfOz. I wonder~T.T. Other tasks necessary to use crash reports? How to accumulate based on the crash logs? I will wait your kind response. Kerni iTunes connect only shows crash reports after a specific group reached a threshold (the amount of crashes needed for that is unknown). Also the list can only be updated once a day. In addition it only shows crash reports if the user did allow to send anonymous data to be send to Apple when setting up the

How to get crash logs of Testflight external testers on Xcode or iTunes connect?

為{幸葍}努か 提交于 2019-12-01 03:32:31
Is there any ways to know what's wrong with someone's app. It is working on everyone else's device but this person. The person tried removing the previous version and installing the new one, but it still does not work. I suspect that one of the files that I place in the documents folder might still be there... but the format of this file has changed since... Apple has a technote about this named Debugging Deployed iOS Apps . Also, if your tester syncs up their iPhone with a Macintosh or PC, iTunes also helpfully moves logs into predictable places where they can be retrieved from . 来源: https:/

How to track crash in IOS5?

試著忘記壹切 提交于 2019-12-01 00:35:55
I am new to IOS development. I got a crash but it is not showing me crash location in my program. Is there is any way to show crash location in IOS 5.1. Thank you. Naveen Thunga Go through these link: Enable Zombie Follow this link : This will suggest exact point of crash. Follow this guide: http://www.raywenderlich.com/10209/my-app-crashed-now-what-part-1 来源: https://stackoverflow.com/questions/10876874/how-to-track-crash-in-ios5

How to get crash logs of Testflight external testers on Xcode or iTunes connect?

a 夏天 提交于 2019-11-30 23:59:54
问题 Is there any ways to know what's wrong with someone's app. It is working on everyone else's device but this person. The person tried removing the previous version and installing the new one, but it still does not work. I suspect that one of the files that I place in the documents folder might still be there... but the format of this file has changed since... 回答1: Apple has a technote about this named Debugging Deployed iOS Apps. Also, if your tester syncs up their iPhone with a Macintosh or

EXC_BAD_ACCESS (SIGABRT), ios crash log

。_饼干妹妹 提交于 2019-11-30 22:02:23
I have some problem with my iPhone/ipad app. its published in app store, but now it seems like a few users experiences crashes when they try to start the app. Sometimes it helps with a hard reboot. Would be very happy if someone could help me sorting out whats going on. The app is build in unity 3d if that matters.. Here´s my crash log: Hardware Model: iPad2,3 Process: thegame [3955] Path: /var/mobile/Applications/...thegame.app/thegame Identifier: thegame Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2013-03-18 23:00:43.195 +0000 OS Version: iOS 6.1.2