cmake

mydumper安装

微笑、不失礼 提交于 2021-02-08 14:50:15
CentOS6.6 x64位,MySQL5.7安装mydumper 第一步:下载安装包 下载链接: https://launchpad.net/mydumper/0.6/0.6.2/+download/mydumper-0.6.2.tar.gz 第二步:安装依赖包 Mydumper安装有很多依赖包,需要提前安装好 yum install cmake glib2-devel mysql-devel zlib-devel pcre-devel openssl-devel 第三步:解压及安装 通常这一步会碰到很多问题,先说步骤: 1.解压到/usr/local/下并创建软连接 tar -zxvf mydumper-0.6.2.tar.gz -C /usr/local/ cd /usr/local ln -sv mydumper-0.6.2 mydumper 创建连接是为了更好地管理软件包,方便升级等操作 2.编辑及安装 cd /usr/local/mydumper cmake . make make install 通常问题都出在这里: (1)编译器错误: CMake Error: your C compiler: "CMAKE_C_COMPILER-NOTFOUND" was not found. Please set CMAKE_C_COMPILER to a valid

Configuration-specific add_custom_command with Xcode generator

故事扮演 提交于 2021-02-08 14:10:16
问题 I want to create a custom command that will merge all static libraries into a fat static library using Apple's libtool command during build. I'm using Xcode generator and CMake 3.19.1. My script is like this: set( TARGET_OUTPUT_NAME ${CMAKE_BINARY_DIR}/fat-libs/${CMAKE_CFG_INTDIR}/lib${libname}.a ) add_custom_command( OUTPUT ${TARGET_OUTPUT_NAME} COMMAND /usr/bin/libtool -static -o ${TARGET_OUTPUT_NAME} $<TARGET_FILE:${libname}> $<$<CONFIG:Debug>:${all_dependencies_debug}> $<$<CONFIG:Release>

Configuration-specific add_custom_command with Xcode generator

孤街浪徒 提交于 2021-02-08 14:08:32
问题 I want to create a custom command that will merge all static libraries into a fat static library using Apple's libtool command during build. I'm using Xcode generator and CMake 3.19.1. My script is like this: set( TARGET_OUTPUT_NAME ${CMAKE_BINARY_DIR}/fat-libs/${CMAKE_CFG_INTDIR}/lib${libname}.a ) add_custom_command( OUTPUT ${TARGET_OUTPUT_NAME} COMMAND /usr/bin/libtool -static -o ${TARGET_OUTPUT_NAME} $<TARGET_FILE:${libname}> $<$<CONFIG:Debug>:${all_dependencies_debug}> $<$<CONFIG:Release>

Configuration-specific add_custom_command with Xcode generator

半腔热情 提交于 2021-02-08 14:06:24
问题 I want to create a custom command that will merge all static libraries into a fat static library using Apple's libtool command during build. I'm using Xcode generator and CMake 3.19.1. My script is like this: set( TARGET_OUTPUT_NAME ${CMAKE_BINARY_DIR}/fat-libs/${CMAKE_CFG_INTDIR}/lib${libname}.a ) add_custom_command( OUTPUT ${TARGET_OUTPUT_NAME} COMMAND /usr/bin/libtool -static -o ${TARGET_OUTPUT_NAME} $<TARGET_FILE:${libname}> $<$<CONFIG:Debug>:${all_dependencies_debug}> $<$<CONFIG:Release>

CMake Warning: Cannot generate a safe linker search path for target

孤人 提交于 2021-02-08 13:59:14
问题 While running CMake for a pcl project I got a warning message: -- Configuring done CMake Warning at CMakeLists.txt:12 (add_executable): Cannot generate a safe linker search path for target handgenerator_output_to_pcd because files in some directories may conflict with libraries in implicit directories: link library [libboost_system.so] in /usr/lib/x86_64-linux-gnu may be hidden by files in: /usr/local/lib link library [libboost_filesystem.so] in /usr/lib/x86_64-linux-gnu may be hidden by

CMake dependency graph for custom targets

℡╲_俬逩灬. 提交于 2021-02-08 13:45:48
问题 Is the --graphviz option of CMake supposed to get the dependency on custom targets? Sample CMakeLists.txt file: cmake_minimum_required(VERSION 2.8) add_executable(target0 test.cpp) add_dependencies(target0 target1) add_custom_target(target1 ALL COMMAND echo hello ) The output file of "cmake --graphviz=test.dot ." would be: digraph GG { node [ fontsize = "12" ]; "node3" [ label="target0" shape="house"]; } There isn't any trace of target1 . 回答1: The CMake manual clearly states: --graphviz=[file

OpenCv Compiling with Cuda

微笑、不失礼 提交于 2021-02-08 11:37:52
问题 I'm giving this command cmake -D CMAKE_BUILD_TYPE=RELEASE -D CMAKE_INSTALL_PREFIX=/developments/opencv/install/opencv/* -D WITH_CUDA=ON -D CUDA_TOOLKIT_ROOT_DIR=/usr/local/cuda/ .. but always cmake gives me -- Other third-party libraries: -- Use IPP: NO -- Use TBB: NO -- Use Cuda: NO -- Use Eigen: NO -- Use Clp: NO How can it be done? Thanks. 回答1: Most probably you don't have the required CUDA version installed. The output of cmake should be warning you about it. OpenCV 2.3.1 supports only

Single or multiple bazel WORKSPACE should be used for monolithic repo?

好久不见. 提交于 2021-02-08 11:17:17
问题 We put all products and libraries in one monolithic git repository. Its layout looks like this: - FooProduct - BarProduct - BazLibrary - 3rd_party |- fftw |- msgpack |- zlib At current, we are using CMake to control the build. As CMake has separated config, generate and build phase, it would take extremely long time to run if you generate all things together. To avoid this, we give top-level CMakeLists.txt for each part, and referring peer projects by up-level add_subirectory calls. For

From makefile to Cmake - stm32

徘徊边缘 提交于 2021-02-08 11:11:01
问题 I would like to test CLion for my stm32 project since it now support remote debugging! To do so I need to setup Cmake for my project and it is my issue. I tried using this link which seems to be depreciated so I made some changes. It almost builds but there is a problem with the .elf .bin .hex. CMakeLists.txt: project(F466cmake) cmake_minimum_required(VERSION 3.10) add_definitions(-DSTM32F446xx) file(GLOB_RECURSE USER_SOURCES "Src/*.c") file(GLOB_RECURSE HAL_SOURCES "Drivers/STM32F4xx_HAL

cmake to make multiple executable files

ⅰ亾dé卋堺 提交于 2021-02-08 10:19:08
问题 Currently, I have CMakeLists and hoge.cpp in a directory, and running CMakeLists and make command generates hoge executable file. Now I added hoge2.cpp and want to be able to generate two different hoge and hoge2 executable files by running CMakeLists and "make hoge" and "make hoge2" commands. How can I do this? 回答1: Create two build targets in your CMakeLists.txt file. add_executable( hoge hoge.cpp ) add_executable( hoge2 hoge2.cpp ) Then you can run (from same directory as your CMakeLists