build-tools

No resource found that matches the given name (at 'cardBackgroundColor' with value '?android:attr/colorBackgroundFloating')

♀尐吖头ヾ 提交于 2019-12-12 07:16:58
问题 I am getting these two error messages when trying to compile: /Users/dericw/coding/myApplication/lfdate/android/app/build/intermediates/exploded-aar/com.android.support/cardview-v7/23.2.1/res/values-v23/values-v23.xml Error:(3, 5) No resource found that matches the given name (at 'cardBackgroundColor' with value '?android:attr/colorBackgroundFloating'). Error:Execution failed for task ':app:processDebugResources'. > com.android.ide.common.process.ProcessException: org.gradle.process.internal

--core-library error with build tools android (Eclipse)[solved with android studio]

自闭症网瘾萝莉.ら 提交于 2019-12-12 05:29:30
问题 I am trying to build an apk with xmlParserAPIs-2.6.2.jar using eclipse without Maven . But unfortunately it gives following error. trouble processing "javax/xml/parsers/DocumentBuilder.class": Ill-advised or mistaken usage of a core class (java.* or javax.*) when not building a core library. look at this image for error - Image I follwed https://stackoverflow.com/a/11090774/1602333 and put this exec java $javaOpts -jar "$jarpath" --core-library "$@" Dx File Image in my build tools (21.1.2) dx

How to manage dependencies in Perl ABOVE package level and WITHOUT focussing on CPAN?

那年仲夏 提交于 2019-12-11 15:32:53
问题 This is related to a former question about CPAN::Meta::Spec , which doesn't seem to be designed for what I thought I could use it. My use case I have different Perl apps containing of a lot of packages themself, depending on some home grown system wide utility stuff and of course 3rd party packages. Those apps might provide different features depending on runtime config and depending on those features, dependencies are different. Additionally, if automated tests are available, those might

CMake project organisation

白昼怎懂夜的黑 提交于 2019-12-11 14:45:59
问题 I have different projects (executables and libraries) that use the same internal libraries. Each project and internal library folder is located in the same base folder. Let's say I have a shell tool named shelltool1 and shelltool2 that use lib1 . They are located in /path/to/base/shelltool1 /path/to/base/shelltool2 /path/to/base/lib1 Do I build the executable/library in the respective folders and link them in the CMakeLists.txt inside /path/to/base ? So my idea would be base: CMakeLists.txt

An outdated of 'Android SDK Build-tools' Error on Xamarin

帅比萌擦擦* 提交于 2019-12-11 06:53:35
问题 When I create a Xamarin project and Build the Droid it goes nice... But when I Add any nuget package using console for example: Install-Package Acr.UserDialogs Or Install-Package Rg.Plugins.Popup It shows me this On console: PM> Install-Package Acr.UserDialogs Attempting to gather dependencies information for package 'Acr.UserDialogs.6.1.1' with respect to project 'TestAcrDialogs.Droid', targeting 'MonoAndroid,Version=v7.0' Attempting to resolve dependencies for package 'Acr.UserDialogs.6.1.1

Build errors when switching from buildToolsVersion '24.0.2' to anything higher

為{幸葍}努か 提交于 2019-12-11 03:26:27
问题 Build fails when switching to buildTooolsVersion 24.0.3 or higher with error messages relating to Default methods and Static methods "not supported in Android API level less than 24" Works fine in previous versions of Build Tools, up to 24.0.2 I am using Jack, and Google play-services. However, the complaints are about code in java.util and java.lang For example: Error:SortedSet.java:36-37: Default method java.util.Spliterator spliterator() not supported in Android API level less than 24.0.2

How to use Gulp Browsersync with Django?

北慕城南 提交于 2019-12-10 06:18:17
问题 First time using Gulp and I'm following a couple of tutorials that don't seem to be working quite right for me. I have a real basic project and I just want to learn how to use Gulp for standard things like JavaScript/CSS minification, image reduction, and browser sync. When I run my watch task with Browsersync, it goes to the right URL of localhost:8000 , but it shows Cannot GET / instead of rendering my page. How do I fix this so I can use Browsersync with Django? File directory: gulpfile.js

Android build tools 1.1.0, unit test folder?

落花浮王杯 提交于 2019-12-10 03:46:10
问题 I recently installed the latest tools from google to my android project: buildscript { repositories { jcenter() mavenCentral() } dependencies { classpath 'com.android.tools.build:gradle:1.1.0' } } allprojects { repositories { jcenter() } } apply plugin: 'com.android.application' android { compileSdkVersion 21 buildToolsVersion "21.1.2" compileOptions { sourceCompatibility JavaVersion.VERSION_1_8 targetCompatibility JavaVersion.VERSION_1_8 } defaultConfig { applicationId "com.xxx"

Building webpack for production - minified dependencies

别说谁变了你拦得住时间么 提交于 2019-12-09 14:20:24
问题 Say there is a module on npm called "awesomepackage". I can register it as a dependency of my application via package.json like so: npm i --save awesomepackage Inspecting my node_modules folder I see a folder named "awesomepackage" which looks like this: - index.js - package.json - README.md - lib/ - awesomepackage.min.js and I can use the package inside my own application like so: import {AwesomeThing} from 'awesomepackage'; My question: When I build my application using webpack my final

What is the purpose(s) of JavaScript build tools

五迷三道 提交于 2019-12-09 08:08:56
问题 Lately I have been studying Node.js. In this time,I have heard a lot about using Gulp or Grunt in as a build tool. Now I am interested in learning how to use Gulp. I have heard it was a build tool, but I am not sure what all that covers. What would I do(what kind of tasks) with a build tool like Gulp that would assist me in development? Some examples would be nice. 回答1: Gulp ( and Grunt ) allows for task automation. Pretty much anything you find yourself doing repeatedly in a project, can be