How to define category bit mask enumeration for SpriteKit in Swift?
To define a category bit mask enum in Objective-C I used to type: typedef NS_OPTIONS(NSUInteger, CollisionCategory) { CollisionCategoryPlayerSpaceship = 0, CollisionCategoryEnemySpaceship = 1 << 0, CollisionCategoryChickenSpaceship = 1 << 1, }; How can I achieve the same using Swift ? I experimented with enumerations but can't get it working. Here is what I tried so far. nschum What you could do is use the binary literals: 0b1 , 0b10 , 0b100 , etc. However, in Swift you cannot bitwise-OR enums, so there is really no point in using bitmasks in enums. Check out this question for a replacement