DirectX Coordinate System Causes Texture Flipping
问题 I recently posted a question about a texture issue I was having. And I think I've discovered the culprit of my problem, but I'm unsure how to handle this, or what I should be doing. Here is the link to the question I had asked: DirectX Texturing Inversion Issues After asking that question I got to work just sitting there toying with everything, and eventually ended up just randomly trying to switch from a left handed coordinate system, to a right handed one. Changing to a right handed