code below creates a layout and displays some text in the layout. Next the layout is displayed on the console screen using raw display module from urwid library. However running the code fails as a global variable ui, declared in main, is not recognised in another function.
Error code on running is : Traceback (most recent call last):
File "./yamlUrwidUIPhase6.py", line 97, in <module>
main() File "./yamlUrwidUIPhase6.py", line 90, in main
form = FormDisplay() File "./yamlUrwidUIPhase6.py", line 23, in __init__
palette = ui.register_palette([
NameError: global name 'ui' is not defined
The code :
import sys sys.path.append('./lib') import os from pprint import pprint import random import urwid global ui class FormDisplay(object): def __init__(self): self.ui = urwid.raw_display.Screen() palette = ui.register_palette([ ('Field', 'dark green, bold', 'black'), # information fields, Search: etc. ('Info', 'dark green', 'black'), # information in fields ('Bg', 'black', 'black'), # screen background ('InfoFooterText', 'white', 'dark blue'), # footer text ('InfoFooterHotkey', 'dark cyan, bold', 'dark blue'), # hotkeys in footer text ('InfoFooter', 'black', 'dark blue'), # footer background ('InfoHeaderText', 'white, bold', 'dark blue'), # header text ('InfoHeader', 'black', 'dark blue'), # header background ('BigText', RandomColor(), 'black'), # main menu banner text ('GeneralInfo', 'brown', 'black'), # main menu text ('LastModifiedField', 'dark cyan, bold', 'black'), # Last modified: ('LastModifiedDate', 'dark cyan', 'black'), # info in Last modified: ('PopupMessageText', 'black', 'dark cyan'), # popup message text ('PopupMessageBg', 'black', 'dark cyan'), # popup message background ('SearchBoxHeaderText', 'light gray, bold', 'dark cyan'), # field names in the search box ('SearchBoxHeaderBg', 'black', 'dark cyan'), # field name background in the search box ('OnFocusBg', 'white', 'dark magenta') # background when a widget is focused ]) urwid.set_encoding('utf8') def main(self): #self.view = ui.run_wrapper(formLayout) self.view = formLayout() self.ui.start() self.loop = urwid.MainLoop(self.view, self.palette, unhandled_input=self.unhandled_input) self.loop.run() def unhandled_input(self, key): if key == 'f8': quit() return def formLayout(): text1 = urwid.Text("Urwid 3DS Application program - F8 exits.") text2 = urwid.Text("One mission accomplished") textH = urwid.Text("topmost Pile text") cols = urwid.Columns([text1,text2]) pile = urwid.Pile([textH,cols]) fill = urwid.Filler(pile) textT = urwid.Text("Display") textSH = urwid.Text("Pile text in Frame") textF = urwid.Text("Good progress !") frame = urwid.Frame(fill,header=urwid.Pile([textT,textSH]),footer=textF) dim = ui.get_cols_rows() ui.draw_screen(dim, frame.render(dim, True)) return def RandomColor(): '''Pick a random color for the main menu text''' listOfColors = ['dark red', 'dark green', 'brown', 'dark blue', 'dark magenta', 'dark cyan', 'light gray', 'dark gray', 'light red', 'light green', 'yellow', 'light blue', 'light magenta', 'light cyan', 'default'] color = listOfColors[random.randint(0, 14)] return color def main(): form = FormDisplay() form.main() ######################################## ##### MAIN ENTRY POINT ######################################## if __name__ == '__main__': main()
I don't want to change the function formLayout as I intend to add more to this basic code framework, where in another function will be added that repeatedly calls formLayout to keep updating the screen based on reading values from a yml file.