https://www.cnblogs.com/smh188/p/11533668.html(我是如何一步步编码完成万仓网ERP系统的(一)系统架构)
https://www.cnblogs.com/smh188/p/11534451.html(我是如何一步步编码完成万仓网ERP系统的(二)前端框架)
https://www.cnblogs.com/smh188/p/11535449.html(我是如何一步步编码完成万仓网ERP系统的(三)登录)
https://www.cnblogs.com/smh188/p/11541033.html(我是如何一步步编码完成万仓网ERP系统的(四)登录的具体实现)
https://www.cnblogs.com/smh188/p/11542310.html(我是如何一步步编码完成万仓网ERP系统的(五)产品库设计 1.产品类别)
https://www.cnblogs.com/smh188/p/11546917.html(我是如何一步步编码完成万仓网ERP系统的(六)产品库设计 2.百度Ueditor编辑器)
https://www.cnblogs.com/smh188/p/11572668.html(我是如何一步步编码完成万仓网ERP系统的(七)产品库设计 3.品牌图片跨域上传)
https://www.cnblogs.com/smh188/p/11576543.html(我是如何一步步编码完成万仓网ERP系统的(八)产品库设计 4.品牌类别)
https://www.cnblogs.com/smh188/p/11578185.html(我是如何一步步编码完成万仓网ERP系统的(九)产品库设计 5.产品属性项)
https://www.cnblogs.com/smh188/p/11589264.html(我是如何一步步编码完成万仓网ERP系统的(十)产品库设计 6.属性项和类别关联)
https://www.cnblogs.com/smh188/p/11596459.html(我是如何一步步编码完成万仓网ERP系统的(十一)产品库设计 7.发布商品)
https://www.cnblogs.com/smh188/p/11610960.html(我是如何一步步编码完成万仓网ERP系统的(十二)库存 1.概述)
https://www.cnblogs.com/smh188/p/11669871.html(我是如何一步步编码完成万仓网ERP系统的(十三)库存 2.加权平均价)
万仓网ERP系统不开源,准备做一个系列,讲一讲主要的技术点,这些技术点会有源代码。如果想看所有的源代码,可以打道回府了,没必要再阅读下去了,浪费您宝贵的时间。
上一篇咱们讲了用户登录的简单实现,偏重于加密解密方面,这一篇咱们就接着上篇的来,在后台解密得到login对象时,如何根据login对象的UserName查询出数据库中的用户。
这就要结合第一篇文章系统架构来说。
首先要在ZJ.Domain层,声明一个Domain用户对象,当然实际的用户对象不可能就这4个字段,在这里咱们只做示例使用。
[Serializable] public class EmployeeDomain { //用户名 public string EmployeeId { get; set; } //用户编号 public long EmployeeNo { get; set; } //密码 public string PassWord { get; set; } //姓名 public string EmployeeName { get; set; } }
第二步,在ZJ.Repository层,声明一个根据用户名查询的接口,返回用户Domain对象。
public interface IEmployeeRepository { /// <summary> /// 获取一个员工明细 /// </summary> /// <returns></returns> EmployeeDomain GetEmployeeById(string employeeId); }
第三步,在ZJ.Repository.Core和ZJ.Repository.MySqlCore层实现ZJ.Repository层的接口,如果无特殊说明,代码都是以ZJ.Repository.Core为主,ZJ.Repository.MySqlCore和ZJ.Repository.Core差不多,就不在贴了。ZJ.Repository.Core没有用EF等一些实体类框架,本文也不讨论EF实体框架和SQL语句的优劣,万仓网ERP系统的ZJ.Repository.Core层都是SQL语句。
public class EmployeeRepository : SqlServerDao, IEmployeeRepository { /// <summary> /// 获取一个员工明细 /// </summary> /// <returns></returns> public EmployeeDomain GetEmployeeById(string employeeId) { string sql = @"SELECT * FROM Employee( NOLOCK ) where EmployeeId=@EmployeeId"; IList<SqlParameter> sqlParams = new List<SqlParameter> { new SqlParameter() { ParameterName ="@EmployeeId", SqlDbType=SqlDbType.VarChar, Size=50, Value = employeeId } }; DataTable dt = SqlHelper.ExecuteDataset(DefaultExecuteConnString, CommandType.Text, sql, sqlParams.ToArray()).Tables[0]; if (dt != null && dt.Rows.Count > 0) { //将DataTable的Row转换为EmployeeDomain对象 return dt.Rows[0].ToEntity<EmployeeDomain>(); } return new EmployeeDomain(); } }
第四步,在ZJ.Services层,声明一个根据用户名查询的接口,返回用户Domain对象,同ZJ.Repository层的接口。
public interface IEmployeeService { /// <summary> /// 获取一个员工明细 /// </summary> /// <returns></returns> EmployeeDomain GetEmployeeById(string employeeId); }
第五步,在ZJ.Services.Impl层,实现ZJ.Services层的接口。在这一层你会看到用得是ZJ.Repository接口,怎么回事,这样就能调通ZJ.Repository.Core的实现吗(稍后你会看到接口层和实现层怎么关联起来)?
public class EmployeeService : IEmployeeService { private readonly IEmployeeRepository _employeeRepository; public EmployeeService(IEmployeeRepository employeeRepository) { _employeeRepository = employeeRepository; } /// <summary> /// 获取一个员工明细 /// </summary> /// <returns></returns> public EmployeeDomain GetEmployeeById(string employeeId) { return _employeeRepository.GetEmployeeById(employeeId); } }
第六步,在ZJ.BLL写业务逻辑。
public class EmployeeBLL { private static readonly IEmployeeService _employeeService = ServiceLocator.Instance.GetService<IEmployeeService>(); /// <summary> /// 获取一个员工明细 /// </summary> /// <returns></returns> public EmployeeDomain GetEmployeeById(string employeeId) { //一堆业务逻辑 //各种判断等可以在BLL层,这里咱们就简单点,直接调用ZJ.Services层的接口 return _employeeService.GetEmployeeById(employeeId); } }
上一步咱们用到了ZJ.Infrastructure层的一个类ServiceLocator,基于Microsoft.Practices.Unity的控制反转,具体咱们就直接上代码吧。
/// <summary> /// Represents the Service Locator. /// </summary> public sealed class ServiceLocator : IServiceProvider { #region Private Fields private readonly IUnityContainer _container; #endregion #region Private Static Fields // ReSharper disable InconsistentNaming private static readonly ServiceLocator instance = new ServiceLocator(); // ReSharper restore InconsistentNaming #endregion #region Ctor /// <summary> /// Initializes a new instance of <c>ServiceLocator</c> class. /// </summary> private ServiceLocator() { UnityConfigurationSection section = (UnityConfigurationSection) ConfigurationManager.GetSection("unity"); _container = new UnityContainer(); section.Configure(_container); } #endregion #region Public Static Properties /// <summary> /// Gets the singleton instance of the <c>ServiceLocator</c> class. /// </summary> public static ServiceLocator Instance { get { return instance; } } #endregion #region Private Methods private IEnumerable<ParameterOverride> GetParameterOverrides(object overridedArguments) { List<ParameterOverride> overrides = new List<ParameterOverride>(); Type argumentsType = overridedArguments.GetType(); argumentsType.GetProperties(BindingFlags.Public | BindingFlags.Instance) .ToList() .ForEach(property => { object propertyValue = property.GetValue(overridedArguments, null); string propertyName = property.Name; overrides.Add(new ParameterOverride(propertyName, propertyValue)); }); return overrides; } #endregion #region Public Methods /// <summary> /// Gets the service instance with the given type. /// </summary> /// <typeparam name="T">The type of the service.</typeparam> /// <returns>The service instance.</returns> public T GetService<T>() { return _container.Resolve<T>(); } public IEnumerable<T> ResolveAll<T>() { return _container.ResolveAll<T>(); } /// <summary> /// Gets the service instance with the given type by using the overrided arguments. /// </summary> /// <typeparam name="T">The type of the service.</typeparam> /// <param name="overridedArguments">The overrided arguments.</param> /// <returns>The service instance.</returns> public T GetService<T>(object overridedArguments) { IEnumerable<ParameterOverride> overrides = GetParameterOverrides(overridedArguments); // ReSharper disable CoVariantArrayConversion return _container.Resolve<T>(overrides.ToArray()); // ReSharper restore CoVariantArrayConversion } /// <summary> /// Gets the service instance with the given type by using the overrided arguments. /// </summary> /// <param name="serviceType">The type of the service.</param> /// <param name="overridedArguments">The overrided arguments.</param> /// <returns>The service instance.</returns> public object GetService(Type serviceType, object overridedArguments) { IEnumerable<ParameterOverride> overrides = GetParameterOverrides(overridedArguments); // ReSharper disable CoVariantArrayConversion return _container.Resolve(serviceType, overrides.ToArray()); // ReSharper restore CoVariantArrayConversion } #endregion #region IServiceProvider Members /// <summary> /// Gets the service instance with the given type. /// </summary> /// <param name="serviceType">The type of the service.</param> /// <returns>The service instance.</returns> public object GetService(Type serviceType) { return _container.Resolve(serviceType); } #endregion }
这样基本代码就写完了,留了个尾巴,接口层如何和实现层结合起来,可以使用Unity的配置文件(也可以编写代码),放在网站的根目录下。
<?xml version="1.0" encoding="utf-8"?> <unity xmlns="http://schemas.microsoft.com/practices/2010/unity"> <container> <register type="ZJ.Repository.UserInfo.IEmployeeRepository, ZJ.Repository" mapTo="ZJ.Repository.Core.UserInfo.EmployeeRepository, ZJ.Repository.Core" > <lifetime type="singleton"/> </register> <register type="ZJ.Services.UserInfo.IEmployeeService, ZJ.Services" mapTo="ZJ.Services.Impl.UserInfo.EmployeeService, ZJ.Services.Impl" > <lifetime type="singleton"/> </register> </container> </unity>
web.config中配置了系统基于什么类型的数据库(sql server或mysql),如果是mysql数据库要使用基于mysql的unity配置。
<?xml version="1.0" encoding="utf-8"?> <unity xmlns="http://schemas.microsoft.com/practices/2010/unity"> <container> <register type="ZJ.Repository.UserInfo.IEmployeeRepository, ZJ.Repository" mapTo="ZJ.Repository.MySqlCore.UserInfo.EmployeeRepository, ZJ.Repository.MySqlCore" > <lifetime type="singleton"/> </register> <register type="ZJ.Services.UserInfo.IEmployeeService, ZJ.Services" mapTo="ZJ.Services.Impl.UserInfo.EmployeeService, ZJ.Services.Impl" > <lifetime type="singleton"/> </register> </container> </unity>
同时在web.config中要引用unity的配置文件。
<configSections> <section name="unity" type="Microsoft.Practices.Unity.Configuration.UnityConfigurationSection, Microsoft.Practices.Unity.Configuration" /> </configSections> <unity configSource="Unity.config" />
好,终于大功告成了,可以在Controller中引用ZJ.BLL层中的EmployeeBLL类了。
private readonly EmployeeBLL employeeBLL = new EmployeeBLL(); employeeBLL.GetEmployeeById(userName);
有兴趣的朋友可以自己搭个测试项目,敲敲代码。
PS:客官有时间光临我的小站 万仓网