Blurring the background of a semi-transparent form (like Aero glass)

自作多情 提交于 2019-11-30 17:58:07

If you want to use the Aero blur then you can use the DwmEnableBlurBehindWindow api. Here's an example derived Window that utilizes this.

public class BlurWindow : Window
{
    #region Constants

    private const int WM_DWMCOMPOSITIONCHANGED = 0x031E;
    private const int DWM_BB_ENABLE = 0x1; 

    #endregion //Constants

    #region Structures
    [StructLayout( LayoutKind.Sequential )]
    private struct DWM_BLURBEHIND
    {
        public int dwFlags;
        public bool fEnable;
        public IntPtr hRgnBlur;
        public bool fTransitionOnMaximized;
    }

    [StructLayout( LayoutKind.Sequential )]
    private struct MARGINS
    {
        public int cxLeftWidth;
        public int cxRightWidth;
        public int cyTopHeight;
        public int cyBottomHeight;
    } 
    #endregion //Structures

    #region APIs

    [DllImport( "dwmapi.dll", PreserveSig = false )]
    private static extern void DwmEnableBlurBehindWindow(IntPtr hwnd, ref DWM_BLURBEHIND blurBehind);

    [DllImport( "dwmapi.dll" )]
    private static extern int DwmExtendFrameIntoClientArea(IntPtr hWnd, ref MARGINS pMargins);

    [DllImport( "dwmapi.dll", PreserveSig = false )]
    private static extern bool DwmIsCompositionEnabled(); 

    #endregion //APIs

    #region Constructor
    public BlurWindow()
    {
        this.WindowStyle = System.Windows.WindowStyle.None;
        this.ResizeMode = System.Windows.ResizeMode.NoResize;
        this.Background = Brushes.Transparent;
    } 
    #endregion //Constructor

    #region Base class overrides
    protected override void OnSourceInitialized(EventArgs e)
    {
        base.OnSourceInitialized( e );

        if ( Environment.OSVersion.Version.Major >= 6 )
        {
            var hwnd = new WindowInteropHelper( this ).Handle;
            var hs = HwndSource.FromHwnd( hwnd );
            hs.CompositionTarget.BackgroundColor = Colors.Transparent;

            hs.AddHook( new HwndSourceHook( this.WndProc ) );
            this.InitializeGlass( hwnd );
        }
    } 
    #endregion //Base class overrides

    #region Methods

    #region InitializeGlass
    private void InitializeGlass(IntPtr hwnd)
    {
        if ( !DwmIsCompositionEnabled() )
            return;

        // fill the background with glass
        var margins = new MARGINS();
        margins.cxLeftWidth = margins.cxRightWidth = margins.cyBottomHeight = margins.cyTopHeight = -1;
        DwmExtendFrameIntoClientArea( hwnd, ref margins );

        // initialize blur for the window
        DWM_BLURBEHIND bbh = new DWM_BLURBEHIND();
        bbh.fEnable = true;
        bbh.dwFlags = DWM_BB_ENABLE;
        DwmEnableBlurBehindWindow( hwnd, ref bbh );
    }
    #endregion //InitializeGlass

    #region WndProc
    private IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
    {
        if ( msg == WM_DWMCOMPOSITIONCHANGED )
        {
            this.InitializeGlass( hwnd );
            handled = false;
        }

        return IntPtr.Zero;
    } 
    #endregion //WndProc 

    #endregion //Methods
}

And here's a snippet of using the BlurWindow.

var w = new BlurWindow();
w.Width = 100;
w.Height = 100;
w.MouseLeftButtonDown += (s1, e1) => {
    ((Window)s1).DragMove();
    e1.Handled = true;
};
w.Background = new SolidColorBrush( Color.FromArgb( 75, 255, 0, 0 ) );
w.Show();

I did something similar once but I didn't need the following:

  1. I didn't need to move my form much.
  2. No movement took place under my form.

What I did:

  1. I used to minimize my form window for a moment (programmatically).
  2. Form used to capture the image snip of it's size and at the same coordinates.
  3. Set that image as it's background after applying the BlurBitmapEffect.

Not a great answer I presume, but I'm just writing what I did!

If you're interested in this approach this article will help you: http://www.codeproject.com/Articles/91487/Screen-Capture-in-WPF-WinForms-Application

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