I've set of n
points and I want to draw a n-sided
polygon using these points.
I tried using android.graphics.path (please see below).
Path path = new Path();
Vertex currVtx;
for (int j = 0; j < vertices.size(); j++) {
currVtx = vertices.get(j);
if (!currVtx.hasLatLong())
continue;
Point currentScreenPoint = getScreenPointFromGeoPoint(
currVtx, mapview);
if (j == 0)
path.moveTo(currentScreenPoint.x, currentScreenPoint.y);
// vertex.
else
path.lineTo(currentScreenPoint.x, currentScreenPoint.y);
}
Currently I'm getting a solid (filled with the color of the canvas) polygon with this code. Is there a way that I can get an unfilled polygon. There is an alternative to android.graphics.Path
Thanks.
Define a Paint object:
Paint mPaint = new Paint();
mPaint.setStrokeWidth(2); //2 pixel line width
mPaint.setColor(0xFF097286); //tealish with no transparency
mPaint.setStyle(Paint.Style.STROKE); //stroked, aka a line with no fill
mPaint.setAntiAlias(true); // no jagged edges, etc.
Then draw the path with:
yourCanvas.drawPath(path,mPaint);
You can look up the paint documentation but there are tons of options to control how its drawn.
来源:https://stackoverflow.com/questions/2815080/drawing-an-empty-polygon-given-a-set-of-points-on-a-map-overylay-android-2-1