How to get Text from UI.InputField?

試著忘記壹切 提交于 2019-11-28 13:51:31

You can do it by first getting reference to the gameObject somehow then getting the InputField component from it and taking the component's text variable:

    GameObject inputFieldGo = GameObject.Find("PathToTheGameObject");
    InputField inputFieldCo = inputFieldGo.GetComponent<InputField>();
    Debug.Log(inputFieldCo.text);
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