I've integrated LocalAuthentication for my app security purpose, which has been supporting 'Touch Id' based supporting. But now, apple has recently added 'Face Id' based authentication also.
How can I check, which type of authentication is supported by a device. Touch Id or Face Id?
With Xcode 9, Look at LocalAuthentication -> LAContext -> LABiometryType.
LABiometryType is a enum with values as in attached image
You can check which authentication type supported by device between Touch ID and FaceID or none.
Edit:
Apple have updated values for this enum LABiometryType. none is deprecated now.
I've been struggling to get this to work and found that I needed to use a single instance of the LAContext and needed to call the LAContextInstance.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: nil) before getting the biometryType. Here is my final code with support for older iOS versions:
import LocalAuthentication
static func biometricType() -> BiometricType {
let authContext = LAContext()
if #available(iOS 11, *) {
let _ = authContext.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: nil)
switch(authContext.biometryType) {
case .none:
return .none
case .touchID:
return .touch
case .faceID:
return .face
}
} else {
return authContext.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: nil) ? .touch : .none
}
}
enum BiometricType {
case none
case touch
case face
}
As I am a big fan of extension. I phrase this answer a little differently. Essense is the same. This is a drop-in extension.
import LocalAuthentication
extension LAContext {
enum BiometricType: String {
case none
case touchID
case faceID
}
var biometricType: BiometricType {
var error: NSError?
guard self.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: &error) else {
// Capture these recoverable error thru Crashlytics
return .none
}
if #available(iOS 11.0, *) {
switch self.biometryType {
case .none:
return .none
case .touchID:
return .touchID
case .faceID:
return .faceID
}
} else {
return self.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: nil) ? .touchID : .none
}
}
}
Use like this:
var currentType = LAContext().biometricType
Objective C :)
/** Only interesting devices are enumerated here. To change view constraints depending
on screen height. Or the top notch for iPhone X
*/
typedef NS_ENUM(NSUInteger, BPDeviceType) {
BPDeviceTypeUnknown,
BPDeviceTypeiPhone4,
BPDeviceTypeiPhone5,
BPDeviceTypeiPhone6,
BPDeviceTypeiPhone6Plus,
BPDeviceTypeiPhone7,
BPDeviceTypeiPhone7Plus,
BPDeviceTypeiPhoneX,
BPDeviceTypeiPad
};
+ (BPDeviceType)getDeviceType {
double screenHeight = [[UIScreen mainScreen] bounds].size.height;
if(UI_USER_INTERFACE_IDIOM()==UIUserInterfaceIdiomPad)
{
return BPDeviceTypeiPad;
} else if (UI_USER_INTERFACE_IDIOM()== UIUserInterfaceIdiomPhone)
{
if (@available(iOS 11, *)) {
UIEdgeInsets insets = [UIApplication sharedApplication].delegate.window.safeAreaInsets;
if (insets.top > 0) {
return BPDeviceTypeiPhoneX;
}
}
if(screenHeight == 480) {
return BPDeviceTypeiPhone4;
} else if (screenHeight == 568) {
return BPDeviceTypeiPhone5;
} else if (screenHeight == 667) {
return BPDeviceTypeiPhone6;
} else if (screenHeight == 736) {
return BPDeviceTypeiPhone6Plus;
}
}
return BPDeviceTypeUnknown;
}
+ (BOOL) isBiometricIDAvailable {
if (![LAContext class]) return NO;
LAContext *myContext = [[LAContext alloc] init];
NSError *authError = nil;
if (![myContext canEvaluatePolicy:LAPolicyDeviceOwnerAuthenticationWithBiometrics error:&authError]) {
NSLog(@"%@", [authError localizedDescription]);
return NO;
}
return YES;
}
+ (BOOL) isTouchIDAvailable {
if (![LAContext class]) return NO;
LAContext *myContext = [[LAContext alloc] init];
NSError *authError = nil;
if (![myContext canEvaluatePolicy:LAPolicyDeviceOwnerAuthenticationWithBiometrics error:&authError]) {
NSLog(@"%@", [authError localizedDescription]);
return NO;
// if (authError.code == LAErrorTouchIDNotAvailable) {}
}
if (@available(iOS 11.0, *)) {
if (myContext.biometryType == LABiometryTypeTouchID){
return YES;
} else {
return NO;
}
} else {
return YES;
}
}
+ (BOOL) supportFaceID {
return [BPDeviceInfo getDeviceType] == BPDeviceTypeiPhoneX;
}
+ (BOOL) isFaceIDAvailable {
if (![LAContext class]) return NO;
LAContext *myContext = [[LAContext alloc] init];
NSError *authError = nil;
if (![myContext canEvaluatePolicy:LAPolicyDeviceOwnerAuthenticationWithBiometrics error:&authError]) {
NSLog(@"%@", [authError localizedDescription]);
return NO;
}
if (@available(iOS 11.0, *)) {
if (myContext.biometryType == LABiometryTypeFaceID){
return YES;
} else {
return NO;
}
} else {
return NO;
}
}
Here is one more way via the property (for example, on your access instance).
import LocalAuthentication
enum BiometricType {
case none
case touchID
case faceID
}
var biometricType: BiometricType {
get {
let context = LAContext()
var error: NSError?
guard context.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: &error) else {
print(error?.localizedDescription ?? "")
return .none
}
if #available(iOS 11.0, *) {
switch context.biometryType {
case .none:
return .none
case .typeTouchID:
return .touchID
case .typeFaceID:
return .faceID
}
} else {
return .touchID
}
}
}
Face ID is available from iOS 11 and iPhone X comes with iOS 11 by default. In the LocalAuth framework they have added a 'biometryType' property which can give you ability to detect whether Face ID is available on device.
/// checks if face id is avaiable on device
func faceIDAvailable() -> Bool {
if #available(iOS 11.0, *) {
let context = LAContext()
return (context.canEvaluatePolicy(LAPolicy.deviceOwnerAuthentication, error: nil) && context.biometryType == .faceID)
}
return false
}
Here is my "helper class", it includes passcode also
enum BiometryType: String {
case none = "None"
case faceID = "Face ID"
case touchID = "Touch ID"
case passcode = "Passcode"
}
var biometryType: BiometryType {
let myContext = LAContext()
let hasAuthenticationBiometrics = myContext.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: nil)
let hasAuthentication = myContext.canEvaluatePolicy(.deviceOwnerAuthentication, error: nil)
if #available(iOS 11.0, *) {
if hasAuthentication {
if hasAuthenticationBiometrics {
switch myContext.biometryType {
case .none: return .none
case .faceID: return .faceID
case .touchID: return .touchID
}
} else {
return .passcode
}
} else {
return .none
}
} else {
if hasAuthentication {
if hasAuthenticationBiometrics {
return .touchID
} else {
return .passcode
}
} else {
return .none
}
}
}
I made a singleton class for local authentication as it helps to initialise an instance one time using static
property for the entire application.
import Foundation
import LocalAuthentication
public class LocalAuthManager: NSObject {
public static let shared = LocalAuthManager()
private let context = LAContext()
private let reason = "Your Request Message"
private var error: NSError?
enum BiometricType: String {
case none
case touchID
case faceID
}
private override init() {
}
// check type of local authentication device currently support
var biometricType: BiometricType {
guard self.context.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: &error) else {
return .none
}
if #available(iOS 11.0, *) {
switch context.biometryType {
case .none:
return .none
case .touchID:
return .touchID
case .faceID:
return .faceID
}
} else {
return self.context.canEvaluatePolicy(.deviceOwnerAuthentication, error: nil) ? .touchID : .none
}
}
}
Implementation:
func checkAuth() {
let authType = LocalAuthManager.shared.biometricType
switch authType {
case .none:
print("Device not registered with TouchID/FaceID")
case .touchID:
print("Device support TouchID")
case .faceID:
print("Device support FaceID")
}
}
This code builds without warnings on Xcode 9.2
-9.4
(see comments for 9.1
):
@objc let biometricsAuthPolicy = LAPolicy.deviceOwnerAuthenticationWithBiometrics
@objc func supportsFaceID() -> Bool {
if #available(iOS 11.0, *) {
return biometryType() == .faceID // return biometryType() == .typeFaceID for Xcode 9.1
}
return false
}
@objc func supportsTouchID() -> Bool {
if #available(iOS 11.0, *) {
return biometryType() == .touchID // return biometryType() == .typeTouchID for Xcode 9.1
}
let context = LAContext()
return context.canEvaluatePolicy(biometricsAuthPolicy, error: nil)
}
@objc @available(iOS 11.0, *)
func biometryType() -> LABiometryType {
var error: NSError?
let context = LAContext()
guard context.canEvaluatePolicy(biometricsAuthPolicy, error: &error) else {
if #available(iOS 11.2, *) {
return .none
}
return LABiometryType.LABiometryNone // return LABiometryType.none for Xcode 9.1
}
return context.biometryType
}
From @Markicevic extension, but ignoring cases where user is not enrolled, etc...
extension LAContext {
enum BiometricType: String {
case none = ""
case touchID = "Touch ID"
case faceID = "Face ID"
}
static var biometricType: BiometricType {
var error: NSError?
let context = LAContext()
_ = context.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: &error)
if error?.code == LAError.Code.touchIDNotAvailable.rawValue {
return .none
}
if #available(iOS 11.0, *) {
switch context.biometryType {
case .none:
return .none
case .touchID:
return .touchID
case .faceID:
return .faceID
}
} else {
return context.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: nil) ? .touchID : .none
}
}
}
来源:https://stackoverflow.com/questions/46887547/how-to-programmatically-check-support-of-face-id-and-touch-id