问题
In C/C++, switch/case
compares only an integral type with a compile time constants. It's not possible to use them to compare user/library defined types like std::string
with runtime values. Why the switch statement cannot be applied on strings?
Can we implement look-a-like switch/case
which gives similar syntactic sugar and serves the purpose of avoiding plain if/else
comparisons.
struct X {
std::string s;
bool operator== (const X& other) const { return s == other.s; }
bool operator== (const std::string& other) const { return s == other; }
};
In nutshell, one should be able to run this switch/case
, if there is an operator==
defined for a type X
. i.e.:
X x1{"Hello"}, x2{"World"};
switch(x1)
{
// compare literal or any different type for which `==` is defined
case "Hello": std::cout << "Compared 'Hello'\n"; break;
// cases/default appear in between and also can fall-through without break
default: std::cout << "Compared 'Default'\n";
// compare compiletime or runtime created objects
case x2: { std::cout << "Compared 'World'\n"; break; }
}
I know above is not possible as it is. But anything similar looking will be good.
This question is inspired by a way demonstrated in this blogspot: Fun with switch statements.
回答1:
Implentation:
#define CONCATE_(X,Y) X##Y
#define CONCATE(X,Y) CONCATE_(X,Y)
#define UNIQUE(NAME) CONCATE(NAME, __LINE__)
#define MSVC_BUG(MACRO, ARGS) MACRO ARGS
#define NUM_ARGS_2(_1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11, _12, _13, _14, TOTAL, ...) TOTAL
#define NUM_ARGS_1(...) MSVC_BUG(NUM_ARGS_2, (__VA_ARGS__))
#define NUM_ARGS(...) NUM_ARGS_1(__VA_ARGS__, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1)
#define VA_MACRO(MACRO, ...) MSVC_BUG(CONCATE, (MACRO, NUM_ARGS(__VA_ARGS__)))(__VA_ARGS__)
#define switch_(X) for(struct { static_assert(not std::is_pointer<decltype(X)>::value, "No Pointers!"); \
const decltype(X)& VALUE_; enum { CASES, DEFAULT, COMPARED } IS_ = CASES; } VAR_{X}; \
VAR_.IS_ != VAR_.COMPARED; \
VAR_.IS_ == VAR_.DEFAULT or (VAR_.IS_ = VAR_.COMPARED))
#define default_ {}} if(VAR_.IS_ == VAR_.COMPARED or VAR_.IS_ == VAR_.DEFAULT or \
((VAR_.IS_ = VAR_.DEFAULT) and false)) \
{ VAR_.IS_ = VAR_.COMPARED; CONCATE(default,__LINE__)
#define case_(...) VA_MACRO(case_, __VA_ARGS__)
#define case_1(X) {}} if(VAR_.IS_ == VAR_.COMPARED or VAR_.VALUE_ == X) \
{ VAR_.IS_ = VAR_.COMPARED; CONCATE(case,__LINE__)
#define case_2(X,OP) {}} if(VAR_.IS_ == VAR_.COMPARED or VAR_.VALUE_ OP X) \
{ VAR_.IS_ = VAR_.COMPARED; CONCATE(case,__LINE__)
Usage:
X x1{"Hello"}, x2{"World"};
switch_(x1)
{{ // <--- MUST
case_("Hello"): std::cout << "Compared 'Hello'\n"; break;
default_: std::cout << "Compared 'Default'\n";
case_(x2): { std::cout << "Compared 'World'\n"; break; }
case_("World"): { std::cout << "Duplicate 'World' again!\n"; break; } // duplicate
}}
Notes:
- Purpose for
{{ }}
-- is to fix a scenario, where 2 or more statements undercase_
are appearing without enclosing user provided{}
. This could have resulted in certain statements always executing irrespective of whichevercase_
is true. - Higher the
default_
placed, better the runtime performance. Putting it lower may make more comparisons when no cases are valid. - Duplicate cases will compile but only the 1st case will be executed. This duplicate case issue can be fixed/checked by producing a runtime
abort()
, if one is ready to go through every case more than once. - If one is ready forego syntactic sugar of colon
:
, i.e.case(X)
instead ofcase(X):
, then theCONCATE
macro is not needed. Retaining colons usually gives compiler warning of unused labels (-Wunused-label
) - This utility can be extended for other comparisons such as
<
,>=
,!=
, or any such operator; For that we have to add extra argument toswitch_
macro; e.g.OP
and that has to be placed incase_
macro asVAR_ OP X
- For C++03 compatibility, use
make_pair
inside thefor
loop after declaring astruct UNIQUE(Type) { enum { ... }; };
- Arrays and string pointer can be compared with below utility:
template<typename T>
struct Compare
{
const T& this_;
template<typename T_, size_t SIZE>
bool
operator== (const T_ (&other)[SIZE]) const
{
static_assert(std::is_same<decltype(this_), decltype(other)>::value, "Array size different!");
return ::memcmp(this_, other, SIZE);
}
};
template<>
struct Compare<const char*>
{
const char* const this_;
bool operator== (const char other[]) const { return (0 == ::strcmp(this_, other)); }
};
#define COMPARE(X) Compare<decltype(X)>{X}
Usage: switch_(COMPARE(var)) {{ }}
.
Demo
回答2:
You can't get around the fact that the switch cases must be constexpr
integrals so case x2:
will not work. It must be constexpr
.
One way to emulate switching on constexpr
strings could be to use a constexpr
hashing function.
Example:
#include <iostream>
// boilerplate - any constexpr hashing function would do
inline constexpr uint64_t ror64(uint64_t v, int r) {
return (v >> r) | (v << (64 - r));
}
inline constexpr uint64_t rrmxmx2(uint64_t v) {
v ^= ror64(v, 27) ^ ror64(v, 52);
v *= 0x9fb21c651e98df25UL;
v ^= ror64(v, 27) ^ ror64(v, 52);
v *= 0xc20bf31a8f5694c9UL;
return v ^ (v >> 28);
}
class Checksum {
static constexpr uint64_t INC1 = 0x3C6EF372FE94F82BUL; // sqrt(5)
static constexpr uint64_t INC2 = 0xA54FF53A5F1D36F1UL; // sqrt(7)
uint64_t words = 0;
uint64_t s[4] = {INC1, INC2, INC1, INC2};
public:
constexpr Checksum(const uint64_t S[4], uint64_t Words) :
words(Words), s{S[0], S[1], S[2], S[3]} {}
constexpr Checksum() {}
constexpr Checksum(const char* str) {
while(*str != '\0') {
update(*str);
++str;
}
}
bool operator==(const Checksum& rhs) const {
return words == rhs.words && s[0] == rhs.s[0] && s[1] == rhs.s[1] &&
s[2] == rhs.s[2] && s[3] == rhs.s[3];
}
inline bool operator!=(const Checksum& rhs) const { return !(*this == rhs); }
constexpr void update(uint64_t w) {
uint64_t tmp = s[0] + rrmxmx2(s[1] + (s[2] ^ s[3]));
s[0] = s[1];
s[1] = s[2];
s[2] = s[3] + ++words;
s[3] = tmp + w;
}
constexpr size_t finalize() {
for(int i = 0; i < 64; ++i) {
uint64_t tmp = s[0] + rrmxmx2(s[1] + (s[2] ^ s[3]));
s[0] = s[1];
s[1] = s[2];
s[2] = s[3] + i;
s[3] = tmp;
}
return s[0];
}
};
constexpr size_t checksum(const char* str) {
return Checksum(str).finalize();
}
// end of boilerplate
int main() {
std::string word;
size_t hash;
do {
std::cout << "enter a word: ";
std::cin >> word;
hash = checksum(word.c_str());
switch(hash) {
case checksum("foo"):
std::cout << "excellent\n";
break;
case checksum("bar"):
std::cout << "very good\n";
break;
case checksum("baz"):
std::cout << "well done\n";
break;
case checksum("secret"):
std::cout << "extremely gifted\n";
break;
default:
std::cout << "invalid word\n";
}
} while(hash != checksum("quit"));
}
来源:https://stackoverflow.com/questions/58216845/how-to-implement-universal-switch-case-which-can-work-for-general-c-types-as