问题
Anyone an idea how to create an Alert in SwiftUI that contains a TextField?
回答1:
As the Alert
view provided by SwiftUI
doesn't do the job you will need indeed to use UIAlertController
from UIKit
. Ideally we want a TextFieldAlert
view that we can presented in the same way we would present the Alert
provided by SwiftUI
:
struct MyView: View {
@Binding var alertIsPresented: Bool
@Binding var text: String? // this is updated as the user types in the text field
var body: some View {
Text("My Demo View")
.textFieldAlert(isPresented: $alertIsPresented) { () -> TextFieldAlert in
TextFieldAlert(title: "Alert Title", message: "Alert Message", text: self.$text)
}
}
}
We can achieve this writing a couple of classes and adding a modifier in a View
extension.
1) TextFieldAlertViewController
creates a UIAlertController
(with a text field of course) and presents it when it appears on screen. User changes to the text field are reflected into a Binding<String>
that is passed during initializazion.
class TextFieldAlertViewController: UIViewController {
/// Presents a UIAlertController (alert style) with a UITextField and a `Done` button
/// - Parameters:
/// - title: to be used as title of the UIAlertController
/// - message: to be used as optional message of the UIAlertController
/// - text: binding for the text typed into the UITextField
/// - isPresented: binding to be set to false when the alert is dismissed (`Done` button tapped)
init(title: String, message: String?, text: Binding<String?>, isPresented: Binding<Bool>?) {
self.alertTitle = title
self.message = message
self._text = text
self.isPresented = isPresented
super.init(nibName: nil, bundle: nil)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: - Dependencies
private let alertTitle: String
private let message: String?
@Binding private var text: String?
private var isPresented: Binding<Bool>?
// MARK: - Private Properties
private var subscription: AnyCancellable?
// MARK: - Lifecycle
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
presentAlertController()
}
private func presentAlertController() {
guard subscription == nil else { return } // present only once
let vc = UIAlertController(title: alertTitle, message: message, preferredStyle: .alert)
// add a textField and create a subscription to update the `text` binding
vc.addTextField { [weak self] textField in
guard let self = self else { return }
self.subscription = NotificationCenter.default
.publisher(for: UITextField.textDidChangeNotification, object: textField)
.map { ($0.object as? UITextField)?.text }
.assign(to: \.text, on: self)
}
// create a `Done` action that updates the `isPresented` binding when tapped
// this is just for Demo only but we should really inject
// an array of buttons (with their title, style and tap handler)
let action = UIAlertAction(title: "Done", style: .default) { [weak self] _ in
self?.isPresented?.wrappedValue = false
}
vc.addAction(action)
present(vc, animated: true, completion: nil)
}
}
2) TextFieldAlert
wraps TextFieldAlertViewController
using the UIViewControllerRepresentable
protocol so that it can be used within SwiftUI.
struct TextFieldAlert {
// MARK: Properties
let title: String
let message: String?
@Binding var text: String?
var isPresented: Binding<Bool>? = nil
// MARK: Modifiers
func dismissable(_ isPresented: Binding<Bool>) -> TextFieldAlert {
TextFieldAlert(title: title, message: message, text: $text, isPresented: isPresented)
}
}
extension TextFieldAlert: UIViewControllerRepresentable {
typealias UIViewControllerType = TextFieldAlertViewController
func makeUIViewController(context: UIViewControllerRepresentableContext<TextFieldAlert>) -> UIViewControllerType {
TextFieldAlertViewController(title: title, message: message, text: $text, isPresented: isPresented)
}
func updateUIViewController(_ uiViewController: UIViewControllerType,
context: UIViewControllerRepresentableContext<TextFieldAlert>) {
// no update needed
}
}
3) TextFieldWrapper
is a simple ZStack
with a TextFieldAlert
on the back (only if isPresented
is true) and a presenting view on the front. The presenting view is the only one visibile.
struct TextFieldWrapper<PresentingView: View>: View {
@Binding var isPresented: Bool
let presentingView: PresentingView
let content: () -> TextFieldAlert
var body: some View {
ZStack {
if (isPresented) { content().dismissable($isPresented) }
presentingView
}
}
}
4) The textFieldAlert
modifier allows us to smoothly wrap any SwiftUI view in a TextFieldWrapper
and obtain the desired behaviour.
extension View {
func textFieldAlert(isPresented: Binding<Bool>,
content: @escaping () -> TextFieldAlert) -> some View {
TextFieldWrapper(isPresented: isPresented,
presentingView: self,
content: content)
}
}
回答2:
Alert
is quite limited at the moment, but you can roll your own solution in pure SwiftUI.
Here's a simple implementation of a custom alert with a text field.
struct TextFieldAlert<Presenting>: View where Presenting: View {
@Binding var isShowing: Bool
@Binding var text: String
let presenting: Presenting
let title: String
var body: some View {
GeometryReader { (deviceSize: GeometryProxy) in
ZStack {
self.presenting
.disabled(isShowing)
VStack {
Text(self.title)
TextField(self.$text)
Divider()
HStack {
Button(action: {
withAnimation {
self.isShowing.toggle()
}
}) {
Text("Dismiss")
}
}
}
.padding()
.background(Color.white)
.frame(
width: deviceSize.size.width*0.7,
height: deviceSize.size.height*0.7
)
.shadow(radius: 1)
.opacity(self.isShowing ? 1 : 0)
}
}
}
}
And a View
extension to use it:
extension View {
func textFieldAlert(isShowing: Binding<Bool>,
text: Binding<String>,
title: String) -> some View {
TextFieldAlert(isShowing: isShowing,
text: text,
presenting: self,
title: title)
}
}
Demo:
struct ContentView : View {
@State private var isShowingAlert = false
@State private var alertInput = ""
var body: some View {
NavigationView {
VStack {
Button(action: {
withAnimation {
self.isShowingAlert.toggle()
}
}) {
Text("Show alert")
}
}
.navigationBarTitle(Text("A List"), displayMode: .large)
}
.textFieldAlert(isShowing: $isShowingAlert, text: $alertInput, title: "Alert!")
}
}
回答3:
I found modals and alerts in SwiftUI to be lacking several features. For instance, there doesn't seem to be a way of presenting a modal with FormSheet style.
When I need to present a complex alert (such as one with textfields), I create a pure SwiftUI view with all the content of the alert, and then present it as a FormSheet using a UIHostController.
If you do not have a UIViewController around to call present(), you can always use the root view controller.
With this approach you get some nice features, such as the standard alert animation both going in, and out. You can also drag the alert down to dismiss it.
The alert view also moves up when the keyboard appears.
This works nicely on iPad. On iPhone, FormSheet is full screen so you may need to tweak the code to find a solution. I think this will give you a good starting point.
It is something like this:
struct ContentView : View {
@State private var showAlert = false
var body: some View {
VStack {
Button(action: {
let alertHC = UIHostingController(rootView: MyAlert())
alertHC.preferredContentSize = CGSize(width: 300, height: 200)
alertHC.modalPresentationStyle = UIModalPresentationStyle.formSheet
UIApplication.shared.windows[0].rootViewController?.present(alertHC, animated: true)
}) {
Text("Show Alert")
}
}
}
}
struct MyAlert: View {
@State private var text: String = ""
var body: some View {
VStack {
Text("Enter Input").font(.headline).padding()
TextField($text, placeholder: Text("Type text here")).textFieldStyle(.roundedBorder).padding()
Divider()
HStack {
Spacer()
Button(action: {
UIApplication.shared.windows[0].rootViewController?.dismiss(animated: true, completion: {})
}) {
Text("Done")
}
Spacer()
Divider()
Spacer()
Button(action: {
UIApplication.shared.windows[0].rootViewController?.dismiss(animated: true, completion: {})
}) {
Text("Cancel")
}
Spacer()
}.padding(0)
}.background(Color(white: 0.9))
}
}
If you find yourself using this a lot, the button row may be encapsulated in a separate view for easy reuse.
回答4:
You can simply use UIAlertController
directly. No need to roll your own alert dialog UI:
private func alert() {
let alert = UIAlertController(title: "title", message: "message", preferredStyle: .alert)
alert.addTextField() { textField in
textField.placeholder = "Enter some text"
}
alert.addAction(UIAlertAction(title: "Cancel", style: .cancel) { _ in })
showAlert(alert: alert)
}
func showAlert(alert: UIAlertController) {
if let controller = topMostViewController() {
controller.present(alert, animated: true)
}
}
private func keyWindow() -> UIWindow? {
return UIApplication.shared.connectedScenes
.filter {$0.activationState == .foregroundActive}
.compactMap {$0 as? UIWindowScene}
.first?.windows.filter {$0.isKeyWindow}.first
}
private func topMostViewController() -> UIViewController? {
guard let rootController = keyWindow()?.rootViewController else {
return nil
}
return topMostViewController(for: rootController)
}
private func topMostViewController(for controller: UIViewController) -> UIViewController {
if let presentedController = controller.presentedViewController {
return topMostViewController(for: presentedController)
} else if let navigationController = controller as? UINavigationController {
guard let topController = navigationController.topViewController else {
return navigationController
}
return topMostViewController(for: topController)
} else if let tabController = controller as? UITabBarController {
guard let topController = tabController.selectedViewController else {
return tabController
}
return topMostViewController(for: topController)
}
return controller
}
Most of this code is just boilerplate to find the ViewController that should present the alert.
Call alert()
e.g. from the action
of a button:
struct TestView: View {
var body: some View {
Button(action: { alert() }) { Text("click me") }
}
}
Please beware though that there seems to be a bug in beta 5 and onward that can sometimes cause the emulator to freeze once a text field is shown: Xcode 11 beta 5: UI freezes when adding textFields into UIAlertController
回答5:
Although not exactly the same, if all you're looking for is a native, modal-like view with an edit box, you could use a popover. It works out of the box (minus a sizing bug) without needing to traverse the view hierarchy.
回答6:
As already was mentioned Alert
is provide not many functionality and so almost useless in any non-standard cases when using in SwiftUI.
I ended up with a bit extensive solution - View
that may behave as alert with high customisation level.
Create
ViewModel
for popUp:struct UniAlertViewModel { let backgroundColor: Color = Color.gray.opacity(0.4) let contentBackgroundColor: Color = Color.white.opacity(0.8) let contentPadding: CGFloat = 16 let contentCornerRadius: CGFloat = 12 }
we also need to configure buttons, for this purpose let's add one more type:
struct UniAlertButton { enum Variant { case destructive case regular } let content: AnyView let action: () -> Void let type: Variant var isDestructive: Bool { type == .destructive } static func destructive<Content: View>( @ViewBuilder content: @escaping () -> Content ) -> UniAlertButton { UniAlertButton( content: content, action: { /* close */ }, type: .destructive) } static func regular<Content: View>( @ViewBuilder content: @escaping () -> Content, action: @escaping () -> Void ) -> UniAlertButton { UniAlertButton( content: content, action: action, type: .regular) } private init<Content: View>( @ViewBuilder content: @escaping () -> Content, action: @escaping () -> Void, type: Variant ) { self.content = AnyView(content()) self.type = type self.action = action } }
add View that can become our customizable popUp:
struct UniAlert<Presenter, Content>: View where Presenter: View, Content: View { @Binding private (set) var isShowing: Bool let displayContent: Content let buttons: [UniAlertButton] let presentationView: Presenter let viewModel: UniAlertViewModel private var requireHorizontalPositioning: Bool { let maxButtonPositionedHorizontally = 2 return buttons.count > maxButtonPositionedHorizontally } var body: some View { GeometryReader { geometry in ZStack { backgroundColor() VStack { Spacer() ZStack { presentationView.disabled(isShowing) let expectedWidth = geometry.size.width * 0.7 VStack { displayContent buttonsPad(expectedWidth) } .padding(viewModel.contentPadding) .background(viewModel.contentBackgroundColor) .cornerRadius(viewModel.contentCornerRadius) .shadow(radius: 1) .opacity(self.isShowing ? 1 : 0) .frame( minWidth: expectedWidth, maxWidth: expectedWidth ) } Spacer() } } } } private func backgroundColor() -> some View { viewModel.backgroundColor .edgesIgnoringSafeArea(.all) .opacity(self.isShowing ? 1 : 0) } private func buttonsPad(_ expectedWidth: CGFloat) -> some View { VStack { if requireHorizontalPositioning { verticalButtonPad() } else { Divider().padding([.leading, .trailing], -viewModel.contentPadding) horizontalButtonsPadFor(expectedWidth) } } } private func verticalButtonPad() -> some View { VStack { ForEach(0..<buttons.count) { Divider().padding([.leading, .trailing], -viewModel.contentPadding) let current = buttons[$0] Button(action: { if !current.isDestructive { current.action() } withAnimation { self.isShowing.toggle() } }, label: { current.content.frame(height: 35) }) } } } private func horizontalButtonsPadFor(_ expectedWidth: CGFloat) -> some View { HStack { let sidesOffset = viewModel.contentPadding * 2 let maxHorizontalWidth = requireHorizontalPositioning ? expectedWidth - sidesOffset : expectedWidth / 2 - sidesOffset Spacer() if !requireHorizontalPositioning { ForEach(0..<buttons.count) { if $0 != 0 { Divider().frame(height: 44) } let current = buttons[$0] Button(action: { if !current.isDestructive { current.action() } withAnimation { self.isShowing.toggle() } }, label: { current.content }) .frame(maxWidth: maxHorizontalWidth, minHeight: 44) } } Spacer() } } }
to simplify usage let's add extension to
View
:extension View { func assemblyAlert<Content>( isShowing: Binding<Bool>, viewModel: UniAlertViewModel, @ViewBuilder content: @escaping () -> Content, actions: [UniAlertButton] ) -> some View where Content: View { UniAlert( isShowing: isShowing, displayContent: content(), buttons: actions, presentationView: self, viewModel: viewModel) } }
And usage:
struct ContentView: View {
@State private var isShowingAlert: Bool = false
@State private var text: String = ""
var body: some View {
VStack {
Button(action: {
withAnimation {
isShowingAlert.toggle()
}
}, label: {
Text("Show alert")
})
}
.assemblyAlert(isShowing: $isShowingAlert,
viewModel: UniAlertViewModel(),
content: {
Text("title")
Image(systemName: "phone")
.scaleEffect(3)
.frame(width: 100, height: 100)
TextField("enter text here", text: $text)
Text("description")
}, actions: buttons)
}
}
}
Demo:
回答7:
This is an example based on the SwiftUI Sheet
class that displays a dialog with a prompt, a text field, and the classic OK and Dismiss button
First lets make our Dialog
class, which will pop when user want to edit a value:
import SwiftUI
struct Dialog: View {
@Environment(\.presentationMode) var presentationMode
/// Edited value, passed from outside
@Binding var value: String?
/// Prompt message
var prompt: String = ""
/// The value currently edited
@State var fieldValue: String
/// Init the Dialog view
/// Passed @binding value is duplicated to @state value while editing
init(prompt: String, value: Binding<String?>) {
_value = value
self.prompt = prompt
_fieldValue = State<String>(initialValue: value.wrappedValue ?? "")
}
var body: some View {
VStack {
Text(prompt).padding()
TextField("", text: $fieldValue)
.frame(width: 200, alignment: .center)
HStack {
Button("OK") {
self.value = fieldValue
self.presentationMode.wrappedValue.dismiss()
}
Button("Dismiss") {
self.presentationMode.wrappedValue.dismiss()
}
}.padding()
}
.padding()
}
}
#if DEBUG
struct Dialog_Previews: PreviewProvider {
static var previews: some View {
var name = "John Doe"
Dialog(prompt: "Name", value: Binding<String?>.init(get: { name }, set: {name = $0 ?? ""}))
}
}
#endif
Now we use it this way in the caller View:
import SwiftUI
struct ContentView: View {
/// Is the input dialog displayed
@State var dialogDisplayed = false
/// The name to edit
@State var name: String? = nil
var body: some View {
VStack {
Text(name ?? "Unnamed").frame(width: 200).padding()
Button(name == nil ? "Set Name" : "Change Name") {
dialogDisplayed = true
}
.sheet(isPresented: $dialogDisplayed) {
Dialog(prompt: name == nil ? "Enter a name" : "Enter a new name", value: $name)
}
.onChange(of: name, perform: { value in
print("Name Changed : \(value)")
}
.padding()
}
.padding()
}
}
#if DEBUG
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
#endif
回答8:
Step1: Make root view as ZStack
Step2: Add variable for show/hide
@State var showAlert = false
Step 3: Add this custom layout inside root view (ZStack)
if $showAlert.wrappedValue {
ZStack() {
Color.grayBackground
VStack {
//your custom layout text fields buttons
}.padding()
}
.frame(width: 300, height: 180,alignment: .center)
.cornerRadius(20).shadow(radius: 20)
}
回答9:
func dialog(){
let alertController = UIAlertController(title: "Contry", message: "Write contrt code here", preferredStyle: .alert)
alertController.addTextField { (textField : UITextField!) -> Void in
textField.placeholder = "Country code"
}
let saveAction = UIAlertAction(title: "Save", style: .default, handler: { alert -> Void in
let secondTextField = alertController.textFields![0] as UITextField
print("county code : ",secondTextField)
})
let cancelAction = UIAlertAction(title: "Cancel", style: .default, handler: nil )
alertController.addAction(saveAction)
alertController.addAction(cancelAction)
UIApplication.shared.windows.first?.rootViewController?.present(alertController, animated: true, completion: nil)
}
Usage
Button(action: { self.dialog()})
{
Text("Button")
.foregroundColor(.white).fontWeight(.bold)
}
来源:https://stackoverflow.com/questions/56726663/how-to-add-a-textfield-to-alert-in-swiftui