问题
I have a .dll(not my own) that has a delegate. This delegate Callback function is:
"CallBackFN(ushort opCOde, IntPtr payload, uint size, uint localIP)"
How can i convert IntPtr to Byte[]? I think that payload is actually Byte[]. If it's not Byte[] and it's something else would i lose some data?
回答1:
Have you looked into Marshal.Copy?
http://msdn.microsoft.com/en-us/library/system.runtime.interopservices.marshal.copy.aspx
回答2:
If it's a byte[]
array:
byte[] managedArray = new byte[size];
Marshal.Copy(pnt, managedArray, 0, size);
If it's not byte[]
, the size parameter in of Marshal.Copy is the number of elements in the array, not the byte size. So, if you had an int[] array rather than a byte[] array, you would have to divide by 4 (bytes per int) to get the correct number of elements to copy, assuming your size parameter passed through the callback refers to # of bytes.
回答3:
If you need performance, use it directly:
unsafe {
byte *ptr = (byte *)buffer.ToPointer();
int offset = 0;
for (int i=0; i<height; i++)
{
for (int j=0; j<width; j++)
{
float b = (float)ptr[offset+0] / 255.0f;
float g = (float)ptr[offset+1] / 255.0f;
float r = (float)ptr[offset+2] / 255.0f;
float a = (float)ptr[offset+3] / 255.0f;
offset += 4;
UnityEngine.Color color = new UnityEngine.Color(r, g, b, a);
texture.SetPixel(j, height-i, color);
}
}
}
回答4:
According to this Stack Overflow question, you can do the following:
var byteArray = new byte[dataBlockSize];
System.Runtime.InteropServices.Marshal.Copy(payload, byteArray, 0, dataBlockSize);
回答5:
You can use Marshal.Copy Method (IntPtr, Byte[], Int32, Int32)
回答6:
Span<byte>
may be a better solution as it provides most features you need from a byte array. It is faster as you won't need to allocate and copy to a new buffer and safer as you will not have to use directly the pointer.
IntPtr ptr = ... ;
int ptrLength = ...;
unsafe
{
Span<byte> byteArray = new Span<byte>(ptr.ToPointer(), ptrLength);
for (int i = 0; i < byteArray.Length; i++ )
{
// Use it as normalarray array ;
byteArray[i] = 6;
}
// You can always get a byte array . Caution, it allocates a new buffer
byte[] realByteArray = byteArray.ToArray();
}
It's included in.NET Core 2.1 and a nuget package (System.Memory) for .NET Framework 4.5 + and .NET Core 2.0 +;
来源:https://stackoverflow.com/questions/5486938/c-sharp-how-to-get-byte-from-intptr