问题
Is there any way i can pass parameters with UITapGestureRecognizer? I've seen this answered for objective-c but couldn't find an answer for swift
test.userInteractionEnabled = true
let tapRecognizer = UITapGestureRecognizer(target: self, action: Selector("imageTapped4:"))
// Something like text.myParamater
test.addGestureRecognizer(tapRecognizer)
And then receive myParameter under func imageTapped4(){}
回答1:
One approach would be to subclass UITapGestureRecognizer and then set a property, I've posted an example below. You could also do some check on the sender and check if equal to some tag, class, string, e.t.c
class ViewController: UIViewController {
@IBOutlet weak var label1: UILabel!
@IBOutlet weak var image: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
image.userInteractionEnabled = true;
let tappy = MyTapGesture(target: self, action: #selector(self.tapped(_:)))
image.addGestureRecognizer(tappy)
tappy.title = "val"
}
func tapped(sender : MyTapGesture) {
print(sender.title)
label1.text = sender.title
}
}
class MyTapGesture: UITapGestureRecognizer {
var title = String()
}
There are lots of examples on SO, have a look, good luck.
回答2:
For Swift 4
In Viewdidload
let label = UILabel(frame: CGRect(x: 0, y: h, width: Int(self.phoneNumberView.bounds.width), height: 30))
label.textColor = primaryColor
label.numberOfLines = 0
label.font = title3Font
label.lineBreakMode = .byWordWrapping
label.attributedText = fullString
let phoneCall = MyTapGesture(target: self, action: #selector(self.openCall))
phoneCall.phoneNumber = "\(res)"
label.isUserInteractionEnabled = true
label.addGestureRecognizer(phoneCall)
Function as
@objc func openCall(sender : MyTapGesture) {
let number = sender.phoneNumber
print(number)
}
Write Class as
class MyTapGesture: UITapGestureRecognizer {
var phoneNumber = String()
}
Follow Step Properly and make change according to your variable , button ,label . It WORKS PROPERLY
回答3:
The message passing in the tap gestures mostly like is by the location of the tap gesture detected in a view.
Suppose we have added a tap gesture in a view controller's self.view.
override func viewDidLoad() {
super.viewDidLoad()
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(self.printGesPostion))
self.view.addGestureRecognizer(tapGesture)
// Do any additional setup after loading the view, typically from a nib.
}
We can implement the printGesPosition method as
func printGesPostion(ges:UITapGestureRecognizer) {
print(ges.locationInView(self.view))
let subView = self.view.hitTest(ges.locationInView(self.view), withEvent: nil)
if subView?.isKindOfClass(UILabel) == true {
print( (subView as! UILabel).text! )
}
}
In this case, the method is detecting the position of the tap gesture, if it is happening on a UILabel
, it will print the label.text
Don't forget set your label.userInteraction = true
, either in ViewDidLoad or simply in the storyboard.
回答4:
The best way is to determind the parameter when the func imageTapped64
is fired. You can get you params via the view (take a look to @Developer Sheldon answer)
or in many other ways.
来源:https://stackoverflow.com/questions/38445262/pass-parameter-with-uitapgesturerecognizer