问题
I want to rotate marker as per bearing or sensor value received from Accelerometer to show the user where actually he is moving. I have set marker icon and flat value to true but its not working as required.
mCurrentLocationMarker.position(new LatLng(
LocationUtils.sLatitude, LocationUtils.sLongitude));
mCurrentLocationMarker.icon(icon);
mCurrentLocationMarker.flat(true);
mCurrentLocationMarker.rotation(LocationUtils.sBearing);
if (currentMarker != null) {
currentMarker.setPosition(new LatLng(
LocationUtils.sLatitude,
LocationUtils.sLongitude));
} else {
currentMarker = mGoogleMap
.addMarker(mCurrentLocationMarker);
}
animateCameraTo(true);
I have used this
as marker.I don't know why its not rotating as per user's direction. If anyone has any idea please kindly help me where i am making mistake.
LocationUtils.sBearing is the value of Bearing which i received from onLocationChanged or accelerometer.
Basically I want to make my marker same as google maps marker which shows user in which direction they are moving or turning.
回答1:
This is an old question and it appears the API has changed since then.
I'm assuming you are able to get the devices bearing. If not here is a handy tutorial.
First thing is to create a marker we can use for bearing updates.
private Marker marker;
// Create this marker only once; probably in your onMapReady() method
marker = mGoogleMap.addMarker(new MarkerOptions()
.position(new LatLng(myLatitude, myLongitude))
.flat(true));
Note the .flat(true)
portion. The ensures our marker is north aligned so that our bearings will work correctly even if the user rotates the map.
Now when you get your bearing updates you can do the following
marker.setRotation(bearing);
// or if following the linked tutorial
// marker.setRotation((float) azimuth);
This assumes your marker icon has the forward direction at the top. If your marker is rotated like the one pictured, you will have to adjust the bearing to compensate before setting it to the marker. Just a simple setRotation(bearing - 45)
should do it.
回答2:
Im posting this answer because people like me who are searching for a solution related to the above question might find it useful.
So here how i did it.
As @colin said you must enable .flat(true)
to rotate markers.
1.For bearing angle i have used the following code.
Here latLng1 - my old location && latLng2 - my new location
private double bearingBetweenLocations(LatLng latLng1,LatLng latLng2) {
double PI = 3.14159;
double lat1 = latLng1.latitude * PI / 180;
double long1 = latLng1.longitude * PI / 180;
double lat2 = latLng2.latitude * PI / 180;
double long2 = latLng2.longitude * PI / 180;
double dLon = (long2 - long1);
double y = Math.sin(dLon) * Math.cos(lat2);
double x = Math.cos(lat1) * Math.sin(lat2) - Math.sin(lat1)
* Math.cos(lat2) * Math.cos(dLon);
double brng = Math.atan2(y, x);
brng = Math.toDegrees(brng);
brng = (brng + 360) % 360;
return brng;
}
2.To rotate marker using above bearing angle i have used this code
Here isMarkerRotating
is a boolean value. Add isMarkerRotating = false
in OnCreate
method
private void rotateMarker(final Marker marker, final float toRotation) {
if(!isMarkerRotating) {
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
final float startRotation = marker.getRotation();
final long duration = 2000;
final Interpolator interpolator = new LinearInterpolator();
handler.post(new Runnable() {
@Override
public void run() {
isMarkerRotating = true;
long elapsed = SystemClock.uptimeMillis() - start;
float t = interpolator.getInterpolation((float) elapsed / duration);
float rot = t * toRotation + (1 - t) * startRotation;
float bearing = -rot > 180 ? rot / 2 : rot;
marker.setRotation(bearing);
if (t < 1.0) {
// Post again 16ms later.
handler.postDelayed(this, 16);
} else {
isMarkerRotating = false;
}
}
});
}
}
3.using above code
LatLng oldLocation, newLocaation;
float bearing = (float) bearingBetweenLocations(oldLocation, newLocaation);
rotateMarker(start_marker, bearing);
回答3:
In Kotlin by using Google SphericalUtil class we can get bearing by passing source and destination LatLngs like:
fun calculateBearing(lat1: Double, lng1: Double, lat2: Double, lng2: Double): Float {
val sourceLatLng = LatLng(lat1, lng1)
val destinationLatLng = LatLng(lat2, lng2)
return SphericalUtil.computeHeading(sourceLatLng, destinationLatLng).toFloat()
}
Then set this result 'bearing` to the marker like
Val bearing = calculateBearing(lat1, lng1, lat2, lng2)
marker.rotation(bearing)
Reference: https://developers.google.com/maps/documentation/android-sdk/utility/#spherical
来源:https://stackoverflow.com/questions/33687236/rotate-marker-as-per-user-direction-on-google-maps-v2-android