问题
My program plots the positions of particles in my file for every time step. Unfortunately it gets slower and slower although I used matplotlib.animation
. Where is the bottleneck?
My data file for two particles looks like the following:
# x y z
# t1 1 2 4
# 4 1 3
# t2 4 0 4
# 3 2 9
# t3 ...
My script:
import numpy as np
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
import mpl_toolkits.mplot3d.axes3d as p3
import matplotlib.animation as animation
# Number of particles
numP = 2
# Dimensions
DIM = 3
timesteps = 2000
with open('//home//data.dat', 'r') as fp:
particleData = []
for line in fp:
line = line.split()
particleData.append(line)
x = [float(item[0]) for item in particleData]
y = [float(item[1]) for item in particleData]
z = [float(item[2]) for item in particleData]
# Attaching 3D axis to the figure
fig = plt.figure()
ax = p3.Axes3D(fig)
# Setting the axes properties
border = 1
ax.set_xlim3d([-border, border])
ax.set_ylim3d([-border, border])
ax.set_zlim3d([-border, border])
def animate(i):
global x, y, z, numP
#ax.clear()
ax.set_xlim3d([-border, border])
ax.set_ylim3d([-border, border])
ax.set_zlim3d([-border, border])
idx0 = i*numP
idx1 = numP*(i+1)
ax.scatter(x[idx0:idx1],y[idx0:idx1],z[idx0:idx1])
ani = animation.FuncAnimation(fig, animate, frames=timesteps, interval=1, blit=False, repeat=False)
plt.show()
回答1:
I would suggest to use pyqtgraph in this case. Citation from the docs:
Its primary goals are 1) to provide fast, interactive graphics for displaying data (plots, video, etc.) and 2) to provide tools to aid in rapid application development (for example, property trees such as used in Qt Designer).
You can check out some examples after the installation:
import pyqtgraph.examples
pyqtgraph.examples.run()
This small code snippet generates 1000 random points and displays them in a 3D scatter plot by constantly updating the opacity, similar to the 3D scatter plot example in pyqtgraph.examples
:
from pyqtgraph.Qt import QtCore, QtGui
import pyqtgraph.opengl as gl
import numpy as np
app = QtGui.QApplication([])
w = gl.GLViewWidget()
w.show()
g = gl.GLGridItem()
w.addItem(g)
#generate random points from -10 to 10, z-axis positive
pos = np.random.randint(-10,10,size=(1000,3))
pos[:,2] = np.abs(pos[:,2])
sp2 = gl.GLScatterPlotItem(pos=pos)
w.addItem(sp2)
#generate a color opacity gradient
color = np.zeros((pos.shape[0],4), dtype=np.float32)
color[:,0] = 1
color[:,1] = 0
color[:,2] = 0.5
color[0:100,3] = np.arange(0,100)/100.
def update():
## update volume colors
global color
color = np.roll(color,1, axis=0)
sp2.setData(color=color)
t = QtCore.QTimer()
t.timeout.connect(update)
t.start(50)
## Start Qt event loop unless running in interactive mode.
if __name__ == '__main__':
import sys
if (sys.flags.interactive != 1) or not hasattr(QtCore, PYQT_VERSION'):
QtGui.QApplication.instance().exec_()
Small gif to give you an idea of the performance:
EDIT:
Displaying multiple points at every single time step is a little bit tricky since the gl.GLScatterPlotItem
takes only (N,3)-arrays
as point locations, see here. You could try to make a dictionary of ScatterPlotItems
where each of them includes all time steps for a specific point. Then one would need to adapt the update function accordingly. You can find an example below where pos
is an (100,10,3)-array
representing 100 time steps for each point. I reduced the update time to 1000 ms
for a slower animation.
from pyqtgraph.Qt import QtCore, QtGui
import pyqtgraph.opengl as gl
import numpy as np
app = QtGui.QApplication([])
w = gl.GLViewWidget()
w.show()
g = gl.GLGridItem()
w.addItem(g)
pos = np.random.randint(-10,10,size=(100,10,3))
pos[:,:,2] = np.abs(pos[:,:,2])
ScatterPlotItems = {}
for point in np.arange(10):
ScatterPlotItems[point] = gl.GLScatterPlotItem(pos=pos[:,point,:])
w.addItem(ScatterPlotItems[point])
color = np.zeros((pos.shape[0],10,4), dtype=np.float32)
color[:,:,0] = 1
color[:,:,1] = 0
color[:,:,2] = 0.5
color[0:5,:,3] = np.tile(np.arange(1,6)/5., (10,1)).T
def update():
## update volume colors
global color
for point in np.arange(10):
ScatterPlotItems[point].setData(color=color[:,point,:])
color = np.roll(color,1, axis=0)
t = QtCore.QTimer()
t.timeout.connect(update)
t.start(1000)
## Start Qt event loop unless running in interactive mode.
if __name__ == '__main__':
import sys
if (sys.flags.interactive != 1) or not hasattr(QtCore, 'PYQT_VERSION'):
QtGui.QApplication.instance().exec_()
Keep in mind that in this examples, all points are shown in the scatter plot, however, the color opacity (4th dimension in the color array) is updated in every time step to get an animation. You could also try to update the points instead of the color to get better performance...
回答2:
I would guess your bottleneck is calling ax.scatter
and ax.set_xlim3d
and similar in every frame in the animation.
Ideally, you should make a call to scatter
once, then use the object returned by scatter and its set_...
properties in the animate
function (more details here).
I can't figure out how to do it with scatter
, but if you use ax.plot(x, y, z, 'o')
instead, you can then follow the demo method here.
Using some random data for x, y, z
. It would work like this
import numpy as np
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
import mpl_toolkits.mplot3d.axes3d as p3
import matplotlib.animation as animation
from numpy.random import random
# Number of particles
numP = 2
# Dimensions
DIM = 3
timesteps = 2000
x, y, z = random(timesteps), random(timesteps), random(timesteps)
# Attaching 3D axis to the figure
fig = plt.figure()
ax = p3.Axes3D(fig)
# Setting the axes properties
border = 1
ax.set_xlim3d([-border, border])
ax.set_ylim3d([-border, border])
ax.set_zlim3d([-border, border])
line = ax.plot(x[:1], y[:1], z[:1], 'o')[0]
def animate(i):
global x, y, z, numP
idx1 = numP*(i+1)
# join x and y into single 2 x N array
xy_data = np.c_[x[:idx1], y[:idx1]].T
line.set_data(xy_data)
line.set_3d_properties(z[:idx1])
ani = animation.FuncAnimation(fig, animate, frames=timesteps, interval=1, blit=False, repeat=False)
plt.show()
来源:https://stackoverflow.com/questions/40890632/python-animated-3d-scatterplot-gets-slow