问题
My game has a collision detection where when my missile hits the enemy the enemy disappears. I want to add a scoring system that adds 1 point every time my missile hits the enemy. I'll post my game code below (I used the HelloWorldLayer.m)**
Here is the code:
Link - http://pastebin.com/iGP83SCv
In the collision section i just want it to add 1 point every time the projectile hits the enemy "sprout" and display the score in label. Example: Score:0000
PS, please explain it as easy as possible.
回答1:
@synthesize
a "score" property of type int
, and a "scoreLabel" property of type CCLabelTTF
.
initialize your score property to "0" in -(void)init
On line 126, increment your "score" property by 1, and set that value into your CCLabelTTF
.
来源:https://stackoverflow.com/questions/11970067/scoring-system-in-cocos2d