Android 水平3d菜单

大城市里の小女人 提交于 2020-01-09 04:16:07

 2020年了,大家新年快乐!祝大家在新的一年中工资高涨,技术更上一层楼,职位更nb!O(∩_∩)O~。

前段时间学习时学习了android的水平3d菜单,今天把代码贴上去,供需要的小伙伴使用,废话不多说直接上!

 

一、Activity

package com.mm.study.study10_17;

import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Vibrator;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.WindowManager;
import android.widget.AdapterView;
import android.widget.Toast;

import com.mm.study.R;

/**
 * Android开发3D界面特效
 */
public class Main3Activity extends AppCompatActivity {
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        CoverFlow cf = new CoverFlow(this);

        getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN);   // 设置全屏

        cf.setBackgroundDrawable(this.getResources().getDrawable(R.drawable.android_develops_3d_interface_effects_bg));//背景

        cf.setAdapter(new ImageAdapter(this));				//设置CoverFlow适配器

        ImageAdapter imageAdapter = new ImageAdapter(this); //适配器

        cf.setAdapter(imageAdapter);						//设置CoverFlow适配器

        cf.setSelection(2, true);							//CoverFlow的默认选项

        cf.setAnimationDuration(1000);						//设置切换项动画时间
		
        setContentView(cf);									//activity设置布局
		
        cf.setOnItemClickListener(new AdapterView.OnItemClickListener() {//CoverFlow项的点击事件
            @Override
            public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
                Log.e("debug", "you onclick " + position + " item");
            }
        });
    }
}

二、菜单的适配器

public class ImageAdapter extends BaseAdapter {
    int mGalleryItemBackground;
    private Context mContext;
    //加载资源图片
    private Integer[] mImageIds = {
            R.drawable.android_develops_3d_interface_effects_1,//需要用到的项图片
            R.drawable.android_develops_3d_interface_effects_2,
            R.drawable.android_develops_3d_interface_effects_3,
            R.drawable.android_develops_3d_interface_effects_4,
            R.drawable.android_develops_3d_interface_effects_5,
            R.drawable.android_develops_3d_interface_effects_6};

    public ImageAdapter(Context c) {
        mContext = c;
    }

    public int getCount() {
        return mImageIds.length;
    }

    public Object getItem(int position) {
        return position;
    }

    public long getItemId(int position) {
        return position;
    }

    public View getView(int position, View convertView, ViewGroup parent) {

        ImageView i = createReflectedImages(mContext, mImageIds[position]);

        i.setLayoutParams(new CoverFlow.LayoutParams(120, 100));
        i.setScaleType(ImageView.ScaleType.CENTER_INSIDE);

        // 设置的抗锯齿
        BitmapDrawable drawable = (BitmapDrawable) i.getDrawable();
        drawable.setAntiAlias(true);
        return i;
    }

    public float getScale(boolean focused, int offset) {
        return Math.max(0, 1.0f / (float) Math.pow(2, Math.abs(offset)));
    }

    /**
     * 设置镜像图像
     *
     * @param mContext
     * @param imageId
     * @return
     */
    public ImageView createReflectedImages(Context mContext, int imageId) {

        Bitmap originalImage = BitmapFactory.decodeResource(mContext.getResources(), imageId);

        final int reflectionGap = 4;

        int width = originalImage.getWidth();
        int height = originalImage.getHeight();

        Matrix matrix = new Matrix();
        matrix.preScale(1, -1);

        Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0,
                height / 2, width, height / 2, matrix, false);

        Bitmap bitmapWithReflection = Bitmap.createBitmap(width,
                (height + height / 2), Config.ARGB_8888);

        Canvas canvas = new Canvas(bitmapWithReflection);

        canvas.drawBitmap(originalImage, 0, 0, null);

        Paint deafaultPaint = new Paint();
        canvas.drawRect(0, height, width, height + reflectionGap, deafaultPaint);

        canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);

        Paint paint = new Paint();
        LinearGradient shader = new LinearGradient(0, originalImage
                .getHeight(), 0, bitmapWithReflection.getHeight()
                + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.MIRROR);

        paint.setShader(shader);

        paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));

        canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()
                + reflectionGap, paint);

        ImageView imageView = new ImageView(mContext);
        imageView.setImageBitmap(bitmapWithReflection);

        return imageView;
    }

}

三、组件类

public class CoverFlow extends Gallery {

	private Camera mCamera = new Camera();
	private int mMaxRotationAngle = 50;//60;
	private int mMaxZoom = -380;//-120;
	private int mCoveflowCenter;
	private boolean mAlphaMode = true;
	private boolean mCircleMode = false;

	public CoverFlow(Context context) {
		super(context);
		this.setStaticTransformationsEnabled(true);
	}

	public CoverFlow(Context context, AttributeSet attrs) {
		super(context, attrs);
		this.setStaticTransformationsEnabled(true);
	}

	public CoverFlow(Context context, AttributeSet attrs, int defStyle) {
		super(context, attrs, defStyle);
		this.setStaticTransformationsEnabled(true);
	}

	public int getMaxRotationAngle() {
		return mMaxRotationAngle;
	}

	public void setMaxRotationAngle(int maxRotationAngle) {
		mMaxRotationAngle = maxRotationAngle;
	}

	public boolean getCircleMode() {
		return mCircleMode;
	}

	public void setCircleMode(boolean isCircle) {
		mCircleMode = isCircle;
	}

	public boolean getAlphaMode() {
		return mAlphaMode;
	}

	public void setAlphaMode(boolean isAlpha) {
		mAlphaMode = isAlpha;
	}

	public int getMaxZoom() {
		return mMaxZoom;
	}

	public void setMaxZoom(int maxZoom) {
		mMaxZoom = maxZoom;
	}

	private int getCenterOfCoverflow() {
		return (getWidth() - getPaddingLeft() - getPaddingRight()) / 2
				+ getPaddingLeft();
	}

	private static int getCenterOfView(View view) {
		return view.getLeft() + view.getWidth() / 2;
	}

	protected boolean getChildStaticTransformation(View child, Transformation t) {
		final int childCenter = getCenterOfView(child);
		final int childWidth = child.getWidth();
		int rotationAngle = 0;
		t.clear();
		t.setTransformationType(Transformation.TYPE_MATRIX);
		if (childCenter == mCoveflowCenter) {
			transformImageBitmap((ImageView) child, t, 0);
		} else {
			rotationAngle = (int) (((float) (mCoveflowCenter - childCenter) / childWidth) * mMaxRotationAngle);
			if (Math.abs(rotationAngle) > mMaxRotationAngle) {
				rotationAngle = (rotationAngle < 0) ? -mMaxRotationAngle
						: mMaxRotationAngle;
			}
			transformImageBitmap((ImageView) child, t, rotationAngle);
		}
		return true;
	}

	/**
	 * 
	 */
	protected void onSizeChanged(int w, int h, int oldw, int oldh) {
		mCoveflowCenter = getCenterOfCoverflow();
		super.onSizeChanged(w, h, oldw, oldh);
	}

	/**
	 * 把图像位图的角度通过
	 */
	private void transformImageBitmap(ImageView child, Transformation t,
			int rotationAngle) {
		mCamera.save();
		final Matrix imageMatrix = t.getMatrix();
		final int imageHeight = child.getLayoutParams().height;
		final int imageWidth = child.getLayoutParams().width;
		final int rotation = Math.abs(rotationAngle);
		mCamera.translate(0.0f, 0.0f, 100.0f);

		// 如视图的角度更少,放大
		if (rotation <= mMaxRotationAngle) {
			float zoomAmount = (float) (mMaxZoom + (rotation * 1.5));
			mCamera.translate(0.0f, 0.0f, zoomAmount);
			if (mCircleMode) {
				if (rotation < 40)
					mCamera.translate(0.0f, 155, 0.0f);
				else
					mCamera.translate(0.0f, (255 - rotation * 2.5f), 0.0f);
			}
			if (mAlphaMode) {
				((ImageView) (child)).setAlpha((int) (255 - rotation * 2.5));
			}
		}
		mCamera.rotateY(rotationAngle);
		mCamera.getMatrix(imageMatrix);
		imageMatrix.preTranslate(-(imageWidth / 2), -(imageHeight / 2));
		imageMatrix.postTranslate((imageWidth / 2), (imageHeight / 2));
		mCamera.restore();
	}
}

 这个组件显示是有些问题,他需要占用整个页面,比较不方便。有什么问题的小伙伴可以在下边提出来,有什么不足欢迎大神来补充,转载请标明出处!再次祝小伙伴们新年快乐 O(∩_∩)O~!

 

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