问题
Following this process https://www.youtube.com/watch?v=UIbkfVWYRWQ
I made a custom skybox procedural material for my app and applied it in the lighting panel.
It works fine but when I make a build for Android, during the building process, the custom skybox is replaced with the "Default-Skybox"
Once the build is done, the custom skybox comes back
I found that https://answers.unity.com/questions/1211015/procedural-skybox-no-longer-working-on-android-bui.html
But I can't find how to "Delete the shader from the standard asset package"
来源:https://stackoverflow.com/questions/57803829/unity-custom-procedural-skybox-disappears-at-build