How do I add MonoGame project templates to MonoDevelop on MacOS?

生来就可爱ヽ(ⅴ<●) 提交于 2020-01-01 08:47:05

问题


According to the readme, I am supposed to

  1. Shutdown MonoDevelop
  2. Find your MonoDevelop AppBundle
  3. Right Click on it and select "Show package Contents"
  4. Press Alt and Drag and Drop the directory MonoDevelop.MonoGame.2.5 into ../Contents/MacOS/lib/monodevelop/AddIns/

Which I did - but I still don't see the project templates in MonoDevelop. I also looked at these other questions here, here and a few more on google - but didn't find that anyone got the templates to work (most of them used workarounds that involved hand-editing other such template projects or editing a MonoTouch OpenGL project).

Any help will be much appreciated, thanks!


回答1:


Maybe you want to check this link:

F# and Monogame Part 1 - MacOS: http://neildanson.wordpress.com/2013/07/30/f-and-monogame/



来源:https://stackoverflow.com/questions/11928367/how-do-i-add-monogame-project-templates-to-monodevelop-on-macos

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