问题
So I installed MonoFramework, MonoDevelop and MonoMac and downloaded the latest version of MonoGame. I tried compiling the samples but they all fail with the same error
Parsing error of #error Unknown platform
.
The problem seems to be that for some reason #if MONOMAC
and #elif MONOMAC
are being ignored.
If I remove the Windows, XBOX and Linux related code and get rid of the #if MONOMAC
the code compiles and executes. Has there been a change and should I use something else instead of MONOMAC in my platform check (i tried with __APPLE__
and MAC
but neither worked).
Thank you in advance.
回答1:
It should just work. If you install the MonoGame templates, does it allow you to create MonoGame project for MacOS?
来源:https://stackoverflow.com/questions/11727185/monogame-samples-not-compiling-on-mountain-lion