问题
When calling a function that expects a BSTR it'd be nice to be able to write something like:
iFoo->function( bs"HELLO" );
However the only workaround I'm aware of is to use a wrapper that calls SysAllocString
etc., e.g.:
iFoo->function( WideString(L"HELLO").c_bstr() );
which is kind of ugly. Is there actually such an option to create a BSTR
literal?
Motivation: easier-to-read code, and faster runtime performance by avoiding an allocation and deallocation.
Clarification: I am only talking about situations where the caller (i.e. us) has ownership of the BSTR, for example: calling a function that takes a BSTR [in]
parameter. Of course, it would be silly to supply a pointer to a BSTR literal to a function which will go on to try and free the string.
回答1:
To follow up on @MSalters's answer, a custom user-defined literal could look something like this:
CComBSTR operator "" _bstr (const char* str, std::size_t len)
{
return CComBSTR(len, str);
}
Then you can do this (as CComBSTR
has a BSTR
conversion operator defined):
iFoo->function( "HELLO"_bstr );
You can even overload the operator for multiple input string literal types:
CComBSTR operator "" _bstr (const wchar_t* str, std::size_t len)
{
return CComBSTR(len, str);
}
CComBSTR operator "" _bstr (const char16_t* str, std::size_t len)
{
return CComBSTR(len, (wchar_t*)str);
}
iFoo->function( L"HELLO"_bstr ); // calls wchar_t* version with UTF-16 encoded data
iFoo->function( u"HELLO"_bstr ); // calls char16_t* version with UTF-16 encoded data
iFoo->function( u8"HELLO"_bstr ); // calls char* version with UTF-8 encoded data...
Note the last case. Since the operator will not know whether it is being passed ANSI or UTF-8 data, and CComBSTR
assumes ANSI when passed char*
data, you should use a different literal suffix to differentiate so you can convert the UTF-8 correctly, eg:
CComBSTR operator "" _utf8bstr (const char* str, std::size_t len)
{
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>, wchar_t> conv;
std::wstring wstr = conv.from_bytes(std::string(str, len));
return CComBSTR(wstr.length(), wstr.c_str());
}
iFoo->function( u8"HELLO"_utf8bstr );
回答2:
User defined literals would be the way to go:
"HELLO"_bstr
calls template<char...> BSTR operator "" _bstr ( const char*, std::size_t)
which can then call SysAllocString()
New in VS14.
[edit]
Based on the comments, it might be better to return a _bstr_t
or other class which takes ownership of the SysAllocString()
result and implicitly converts to BSTR
. This temporary will be destroyed at the end of the full expression, and therefore after iFoo->function( "HELLO"_bstr );
returns.
来源:https://stackoverflow.com/questions/27918831/is-there-a-way-to-write-a-bstr-literal