问题
my problem starts here:
pyttsx and gTTS module errors
gTTS works well, takes text from text file, but first creates mp3 file, then if I want listen, I must call this mp3, so it is good but it would be better if I can avoid any audio files, and get just read from text file. maybe somehow I can use google voice to read from text file..? anyway main question now is other
if I can use only gTTS what is the best way to play mp3 on Windows 10-64 bit, Python 3.5
ok with os:
import os
os.startfile("D:\my path/rec1.mp3")
it is good, but I don't want use default player, need something like simpleaudio for mp3...
with pygame I have installation problem and not sure, how good is use it this way:
from pygame import mixer
mixer.init()
mixer.music.load('D:/my path/rec1.mp3')
mixer.music.play()
vlc just how to install it? with easy_install vlc
I got error: could not find suitable distribution for requirement.parse ('vlc')
and with pip install vlc
error: could not find a version that satisfies the requirement vlc (from versions: ) no matching distribution found for vlc
import vlc
p = vlc.MediaPlayer("file:/my path/rec1.mp3")
p.play()
p.stop()
with pyglet:
import pyglet
music=pyglet.media.load('D:/my path/rec1.mp3')
music.play()
pyglet.app.run()
I got this error:
'AVbin is required to decode compressed media')
pyglet.media.riff.WAVEFormatException: AVbin is required to decode compressed media
subprocess also uses default player:
import subprocess
sound_program = "path to player"
sound_file = "D:/my path/rec1.mp3"
subprocess.call([sound_program, sound_file])
with mp3play, not sure how to use it:
import mp3play
filename = (r'D:\my path/rec1.mp3')
clip = mp3play.load(filename)
clip.play()
I tried it this way:
filename = ('D:\my path/rec1.mp3')
this way:
filename = r'D:\my path/rec1.mp3'
In all cases I got error:
Traceback (most recent call last):
File "D:/dt/PyCharm_project/0_ASK.py", line 18, in <module>
import mp3play
File "C:\Users\User\AppData\Roaming\Python\Python35\site-packages\mp3play\__init__.py", line 4, in <module>
from .windows import AudioClip as _PlatformSpecificAudioClip
File "C:\Users\User\AppData\Roaming\Python\Python35\site-packages\mp3play\windows.py", line 27
print 'Error %s for "%s": %s' % (str(err), txt, buf)
^
SyntaxError: invalid syntax
ok so with pydub:
from pydub import AudioSegment
from gtts import gTTS
import simpleaudio as sa
blabla = ('my voice')
tts = gTTS(text=blabla, lang='en')
tts.save("D:/my path/rec.mp3")
rec = AudioSegment.from_mp3("D:\my path\rec.mp3")
rec.export("rec.wav", format="wav")
#rec = AudioSegment.ffmpeg ("D:\my path\rec.mp3")
#rec.export("rec.wav", format="wav")
#rec = AudioSegment.converter ("D:\my path\rec.mp3")
#rec.export("rec.wav", format="wav")
wave_obj = sa.WaveObject.from_wave_file('D:/my path/rec.wav'')
play_obj = wave_obj.play()
play_obj.wait_done()
Errors in the sequence first with AudioSegment.from_mp3
:
RuntimeWarning: Couldn't find ffmpeg or avconv - defaulting to ffmpeg, but may not work
warn("Couldn't find ffmpeg or avconv - defaulting to ffmpeg, but may not work", RuntimeWarning)
Traceback (most recent call last):
File " D:/dt/PyCharm_project/0_ASK.py", line 9, in <module>
rec = AudioSegment.from_mp3("D:\my path\rec.mp3")
File "C:\Users\User\AppData\Roaming\Python\Python35\site-packages\pydub\audio_segment.py", line 438, in from_mp3
return cls.from_file(file, 'mp3')
File "C:\Users\User\AppData\Roaming\Python\Python35\site-packages\pydub\audio_segment.py", line 366, in from_file
file = _fd_or_path_or_tempfile(file, 'rb', tempfile=False)
File "C:\Users\User\AppData\Roaming\Python\Python35\site-packages\pydub\utils.py", line 59, in _fd_or_path_or_tempfile
fd = open(fd, mode=mode)
OSError: [Errno 22] Invalid argument: 'D:\my path\rec.mp3'
with AudioSegment.ffmpeg
:
warn("Couldn't find ffmpeg or avconv - defaulting to ffmpeg, but may not work", RuntimeWarning)
Traceback (most recent call last):
File "D:/dt/PyCharm_project/0_ASK.py ", line 12, in <module>
rec = AudioSegment.ffmpeg ("D:\my path\rec.mp3")
TypeError: 'str' object is not callable
with AudioSegment.converter
:
RuntimeWarning: Couldn't find ffmpeg or avconv - defaulting to ffmpeg, but may not work
warn("Couldn't find ffmpeg or avconv - defaulting to ffmpeg, but may not work", RuntimeWarning)
Traceback (most recent call last):
File "D:/dt/PyCharm_project/0_ASK.py", line 15, in <module>
rec = AudioSegment.converter ("D:\my path\rec.mp3")
TypeError: 'str' object is not callable
not sure maybe webbrowser, but how to install it?
import webbrowser
webbrowser.open("D:/my path/rec1.mp3")
回答1:
Same problem here. It works with playsound 1.2.1 for me.
Install with :
$ pip install playsound
test with:
>>>from playsound import playsound
>>>playsound('/path/to/a/sound/file/you/want/to/play.mp3')
回答2:
You can use "subprocess".
from subprocess import call
from gtts import gTTS
import os
blabla = input('Type IN: ')
tts = gTTS(text=blabla, lang='en')
tts.save("test.mp3")
call(["vlc", "test.mp3"])
This program asks user to type in anything and it will say that trough vlc.
I use this on Linux but i don't now if it works on Windows.
回答3:
with pygame I have installation problem and not sure, how good is use it this way:
Can you provide more details about the pygame installation error?
I was able to use PYGAME with this code, where "hello.mp3" is a file in the same directory
from gtts import gTTS
tts = gTTS(text='Hello', lang='en')
tts.save("hello.mp3")
from Tkinter import *
root = Tk()
from pygame import mixer
mixer.init()
mixer.music.load('hello.mp3')
mixer.music.play()
root.mainloop()
vlc just how to install it?
I also used VLC. I have installed it with these commands:
sudo pip install python-vlc
And I got this error:
NameError: no function 'libvlc_new
So, I tryed the command:
sudo apt-get install vlc
And it worked with this code:
from gtts import gTTS
tts = gTTS(text='Hello', lang='en')
tts.save("hello.mp3")
from Tkinter import *
root = Tk()
import vlc
p = vlc.MediaPlayer("hello.mp3")
p.play()
root.mainloop()
Hope It help You.
回答4:
This will do the job and without the need for files:
def say(text, lang='en'):
""" Speak the provided text.
"""
import pygame
from gtts import gTTS
import io
tts = gTTS(text=text, lang=lang, slow=False)
pygame.mixer.init()
pygame.init() # this is needed for pygame.event.* and needs to be called after mixer.init() otherwise no sound is played
with io.BytesIO() as f: # use a memory stream
tts.write_to_fp(f)
f.seek(0)
pygame.mixer.music.load(f)
pygame.mixer.music.set_endevent(pygame.USEREVENT)
pygame.event.set_allowed(pygame.USEREVENT)
pygame.mixer.music.play()
pygame.event.wait() # play() is asynchronous. This wait forces the speaking to be finished before closing f and returning
回答5:
I think you are looking for :
pyttsx3
Its an offline cross-platform TTS that's compatible with python3 and python2.
Install :
pip install pyttsx3
If u want an offline TTS for python unlike gTTS , pyttsx3 is your best choice in my opinion.
回答6:
You can use playsound module
from playsound import playsound
playsound(file.mp3)
Boom that's it.it plays the audio right way works like charm
回答7:
I don't know the solution to all of the questions, but the issue you're having with pydub is that you don't have ffmpeg or avconv installed. There are instructions on the pydub github:
Windows:
- Download and extract libav from Windows binaries provided here.
- Add the libav /bin folder to your PATH envvar
- pip install pydub
回答8:
webbrowser
should be part of you standard python install.
Check if there is a webbrowser.py
under C:\Your_Python_Folder\Lib
.
Below code works just fine for me as webbrowser.py
is present at above mentioned folder.
import webbrowser
webbrowser.open("rec.mp3")
回答9:
install pyglet using python -m pip install pyglet
Download installed here Link to AVbin setup ( it's a must )
32/64 bit
import pyglet
song = pyglet.media.load('file.mp3')
song.play()
pyglet.app.run()
That's all.
回答10:
import os
os.system("music.mp3")
回答11:
If you are on windows then this should do the job,
import winsound
winsound.PlaySound('your_file.mp3',winsound.SND_FILENAME)
Remember this package is only present in python for windows.
回答12:
If AVbin error occurs...
First download AVbin.exe and Install it then Go to local disk C --> windows --> System32 --> search the Avbin.dll and copy that file then paste that particular file in your root directory
Error will vanish
来源:https://stackoverflow.com/questions/36347786/how-to-play-mp3