How to calculate the angle from rotation matrix

元气小坏坏 提交于 2019-11-27 05:20:19

问题


I am using two image of the single object the object is roated certain degree from its first image.

I have calculated the POSE of each image and converted the rotational vector to Matrix using Rodergues(). Now how do I calculate and see how much it is rotated from its first position?

I have tried many ways but answers was no were close

EDIT: My camera is fixed only the object is moving.


回答1:


We can get Euler angles from rotation matrix using following formula.

Given a 3×3 rotation matrix

The 3 Euler angles are

Here atan2 is the same arc tangent function, with quadrant checking, you typically find in C or Matlab.

Note: Care must be taken if the angle around the y-axis is exactly +/-90°. In that case all elements in the first column and last row, except the one in the lower corner, which is either 1 or -1, will be 0 (cos(1)=0). One solution would be to fix the rotation around the x-axis at 180° and compute the angle around the z-axis from: atan2(r_12, -r_22).

See also https://www.geometrictools.com/Documentation/EulerAngles.pdf, which includes implementations for six different orders of Euler angles.




回答2:


If R is the (3x3) rotation matrix, then the angle of rotation will be acos((tr(R)-1)/2), where tr(R) is the trace of the matrix (i.e. the sum of the diagonal elements).

That is what you asked for; I estimate a 90% chance that it is not what you want.




回答3:


For your reference, this code computes the Euler angles in MATLAB:

function Eul = RotMat2Euler(R)

if R(1,3) == 1 | R(1,3) == -1
  %special case
  E3 = 0; %set arbitrarily
  dlta = atan2(R(1,2),R(1,3));
  if R(1,3) == -1
    E2 = pi/2;
    E1 = E3 + dlta;
  else
    E2 = -pi/2;
    E1 = -E3 + dlta;
  end
else
  E2 = - asin(R(1,3));
  E1 = atan2(R(2,3)/cos(E2), R(3,3)/cos(E2));
  E3 = atan2(R(1,2)/cos(E2), R(1,1)/cos(E2));
end

Eul = [E1 E2 E3];

Code provided by Graham Taylor, Geoff Hinton and Sam Roweis. For more information, see here




回答4:


Let R1c and R2c be the 2 rotation matrices you have computed. These express the rotations from the object in poses 1 and 2 respectively to the camera frame (hence the second c suffix). The rotation matrix you want is from pose 1 to pose 2, i.e. R12. To compute it you must rotate, in your mind, the object from pose_1-to-camera, then from the camera-to-pose_2. The latter rotation is the inverse of the pose_2-to-camera espressed by R2c, hence:

R12 = R1c * inv(R2c)

From matrix R12 you can then compute the angle and axis of rotation using Rodiguez's formula.



来源:https://stackoverflow.com/questions/15022630/how-to-calculate-the-angle-from-rotation-matrix

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!