问题
I used the code below to show the Leaderboard but all i got it the console this
cocos2d: surface size: 480x320
the code:
- (void)showLeaderboardForCategory:(NSString *)category
{
// Only execute if OS supports Game Center & player is logged in
if (hasGameCenter)
{
// Create leaderboard view w/ default Game Center style
GKLeaderboardViewController *leaderboardController = [[GKLeaderboardViewController alloc] init];
// If view controller was successfully created...
if (leaderboardController != nil)
{
// Leaderboard config
leaderboardController.leaderboardDelegate = self; // The leaderboard view controller will send messages to this object
leaderboardController.category = category; // Set category here
leaderboardController.timeScope = GKLeaderboardTimeScopeAllTime; // GKLeaderboardTimeScopeToday, GKLeaderboardTimeScopeWeek, GKLeaderboardTimeScopeAllTime
// Create an additional UIViewController to attach the GKLeaderboardViewController to
myViewController = [[UIViewController alloc] init];
// Add the temporary UIViewController to the main OpenGL view
[[[CCDirector sharedDirector] openGLView] addSubview:myViewController.view];
// Tell UIViewController to present the leaderboard
[myViewController presentModalViewController:leaderboardController animated:YES];
}
}
}
Finally I called the code like this :
[[GameCenterManager sharedGameCenterManager] showLeaderboardForCategory:@"LeaderBoard"];
回答1:
I found the solution I must write :
[[[[CCDirector sharedDirector] openGLView] window] addSubview:myViewController.view];
instead of :
[[[CCDirector sharedDirector] openGLView] addSubview:myViewController.view];
来源:https://stackoverflow.com/questions/6724844/leaderboard-doesnt-add-in-the-screen-cocos2d