问题
I have made a lot of search on google, followed a lot of GitHub code, without success.
I need to read a jpeg file, which have a DPI = 72, and size = 16000x1096 for example I need, then, to resize it, in order to save a jpeg file, with 72 DPI, 800x548 pixels this, under OSX, so I can use NSIMAGE, not UIImage !
I don't care if I lose some quality !
finally, after making som ma-ny tries, I put here my latest code, and require some help please :
// get source image, jpeg, 1600x1196, 72 dpi
let sourceImage = NSImage(contentsOfFile: source)
// compute the scale, to have the longest size = 800 pixels. 72 DPI
let width = CGFloat(sourceImage!.size.width)
let height = CGFloat(sourceImage!.size.height)
var scale = CGFloat( 800.0 / width)
if width < height {
scale = 800.0 / height
}
let newSize:NSSize = NSSize(width: Int(width * scale), height: Int(height * scale))
print ("new size : " + String(describing: newSize) )
// create a new image, with the "small" size
let newImage = NSImage(size: NSSize(width: newSize.width, height: newSize.height))
// lockfocus : draw will be done in this image
newImage.lockFocus()
// interpolation = low, because I don't care of quality
NSGraphicsContext.current()?.imageInterpolation = NSImageInterpolation.low
// draw the big image, into the small one
sourceImage!.draw(in: NSMakeRect(0, 0, newSize.width, newSize.height), from: NSMakeRect(0, 0, width, height), operation: NSCompositingOperation.copy, fraction: CGFloat(1.0))
newImage.unlockFocus()
print("newImage size: " + String(describing: newImage.size))
// display : newImage size: 800 x 598
let cgRef = newImage.cgImage(forProposedRect: nil, context: nil, hints: nil)
let newRep = NSBitmapImageRep(cgImage: cgRef!)
newRep.size = newSize
let jfifProperties = NSDictionary(dictionary: [kCGImagePropertyJFIFIsProgressive:kCFBooleanTrue])
let properties = NSDictionary(dictionary: [kCGImageDestinationLossyCompressionQuality:1.0,
kCGImagePropertyJFIFDictionary:jfifProperties,
kCGImagePropertyDPIHeight: 72.0,
kCGImagePropertyDPIWidth:72.0,
kCGImagePropertyPixelHeight: 1.0,
kCGImagePropertyPixelWidth: 1.0
])
let data = newRep.representation(using: .JPEG, properties: properties as! [String : Any]) //[:])
do {
let url = URL(string: "file://" + destination)
try data?.write(to: url!) //, options: false)
}
catch let error as NSError {
resizeError = error.localizedDescription
return false
}
This code does not work properly. I obtain a file, which is 144 DPI, and 1600 x 1096 !
if I print, under debugger, the variable newImage, It display this :
Printing description of newImage: \n\t< (kCGColorSpaceICCBased; kCGColorSpaceModelRGB; Color LCD)>\n\t\twidth = 1600, height = 1196, bpc = 8, bpp = 32, row bytes = 6400 \n\t\tkCGImageAlphaPremultipliedFirst | kCGImageByteOrder32Little \n\t\tis mask? No, has mask? No, has matte? No, should interpolate? Yes>"
as we can see, the content seem to have the same size than the original, isn't it ?
I really need some help, please, I am blocked, and don't find any solution.
thanks for any answer, who could help me.
Best regards Olivier
回答1:
I found the solution myself, but I appreciate that people tried to help me. thank you to you.
here is how I fixed it :
// get source image, jpeg, 1600x1196, 72 dpi
let sourceImage = NSImage(contentsOfFile: source)
// compute the scale, to have the longest size = 800 pixels. 72 DPI
let width = CGFloat(sourceImage!.size.width)
let height = CGFloat(sourceImage!.size.height)
var scale = CGFloat( resizedLongestSize / width)
if width < height {
scale = resizedLongestSize / height
}
let newSize:NSSize = NSSize(width: Int(width * scale), height: Int(height * scale))
// create NSBitmapRep manually, if using cgImage, the resulting size is wrong
let rep = NSBitmapImageRep(bitmapDataPlanes: nil,
pixelsWide: Int(newSize.width),
pixelsHigh: Int(newSize.height),
bitsPerSample: 8,
samplesPerPixel: 4,
hasAlpha: true,
isPlanar: false,
colorSpaceName: NSDeviceRGBColorSpace,
bytesPerRow: Int(newSize.width * 4),
bitsPerPixel: 32)
let ctx = NSGraphicsContext(bitmapImageRep: rep!)
NSGraphicsContext.saveGraphicsState()
NSGraphicsContext.setCurrent( ctx )
sourceImage!.draw(in: NSMakeRect(0, 0, newSize.width, newSize.height))
ctx?.flushGraphics()
NSGraphicsContext.restoreGraphicsState()
// Get NSData, and save it
let data = rep?.representation(using: .JPEG, properties: [:]) // properties as! [String : Any]) //
do {
let url = URL(string: "file://" + destination)
try data?.write(to: url!) //, options: false)
}
catch let error as NSError {
resizeError = error.localizedDescription
return false
}
this code works well, and provide a picture, in a file, resized, with a limited set of EXIF data, which would be easy to fill if needed.
thanks Olivier
来源:https://stackoverflow.com/questions/41677780/how-to-resize-resample-change-file-size-nsimage