问题
I get the this "Error: unable to resolve '/assets/images/**.png' for transcoding" while building on FlexMojos 4.0-RC2 and Flex SDK 4.5.1.21328. Code is like below
[Embed(source='/assets/images/lot_dimensions_bg_4digit.png')]
SDK version
<flex.sdk.version>4.5.1.21328</flex.sdk.version>
Flex Mojos version
<flex-mojos.version>4.0-beta-7</flex-mojos.version>
Thanks for any help.
回答1:
You need to specifically add a dependency for flexmojos-threadlocaltoolkit-wrapper before the compiler dependency.
See the following page for more details: https://dev.c-ware.de/confluence/display/PUBLIC/Configuring+your+poms
回答2:
I'm using the same version of the Flex SDK, but I'm using flexmojos 4.0-RC2. Embedded assets are working fine for me.
Make sure that when you build, you're copying the embedded assets over into target/classes. I had to include some special configuration for that.
<plugin>
<groupId>org.sonatype.flexmojos</groupId>
<artifactId>flexmojos-maven-plugin</artifactId>
<version>${flexmojos.version}</version>
<extensions>true</extensions>
<configuration>
<debug>true</debug>
<configurationReport>true</configurationReport>
<sourceFile>com/example/MyApp.mxml</sourceFile>
<swfVersion>11</swfVersion>
<flexBuilderCompatibility>true</flexBuilderCompatibility>
<descriptorTemplate>${basedir}/${application.name}-app.xml</descriptorTemplate>
<!-- Here's the extra config -->
<includeFileSets>
<fileset>
<directory>src/main/resources/embedded</directory>
<includes>
<include>*.*</include>
</includes>
</fileset>
</includeFileSets>
</configuration>
</plugin>
来源:https://stackoverflow.com/questions/7736297/get-error-unable-to-resolve-assets-images-png-for-transcoding-while-bui