问题
I need drag UIView via PanGestureRecognizer
(I know how to do), but I can't figure out, how to make it with limitation. Need some padding from top and also if there is collision with one of four sides (left, right, top (here is the padding) and bottom of device) stop the drag and you can't over - or 1px padding like on the top, whatever. :)
I tried this one: https://github.com/andreamazz/UIView-draggable but if I set the area with limitation via cagingArea, iPad (Air) is lagged. Also the moving is not smooth, I think the native PanGestureRecognizer is the best, need just the limitation area, do you know how I can do that please? :)
I'm writing in Swift. And also found some related topics, like this one -> Use UIPanGestureRecognizer to drag UIView inside limited area but I don't know what insideDraggableArea
doing?..
Thank you so much programmers!
回答1:
Same problem that I faced in my project, Try this,
1) Init PanGesture
let panRec = UIPanGestureRecognizer()
2) Add PanGesture to your UIView
override func viewDidLoad() {
....
....
panRec.addTarget(self, action: "draggedView:")
yourview.addGestureRecognizer(panRec)
yourview.userInteractionEnabled = true
....
....
}
3) Set your limitation on draggedView function
func draggedView(sender:UIPanGestureRecognizer){
println("panning")
var translation = sender.translationInView(self.view)
println("the translation x:\(translation.x) & y:\(translation.y)")
//sender.view.
var tmp=sender.view?.center.x //x translation
var tmp1=sender.view?.center.y //y translation
//set limitation for x and y origin
if(translation.x <= 100 && translation.y <= 50 )
{
sender.view?.center=CGPointMake(tmp!+translation.x, tmp1!+translation.y)
sender.setTranslation(CGPointZero, inView: self.view)
}
}
回答2:
Do you have to use UIPanGestureRecognizer ? add view to a viewcontroller and check user interaction enabled. i think you should tag view and use touchesMoved method.
override func touchesMoved(touches: Set<NSObject>, withEvent event: UIEvent) {
if let touch = touches.first as? UITouch {
if touch.view.tag == 2 {
if self.yourView.center.y <= CGFloat(230) { //if you want use limitation drag
var touchLocation = touch.locationInView(self.view)
self.yourView.center.y = touchLocation.y
self.yourView.center.x = touchLocation.x
}
}
}
}
来源:https://stackoverflow.com/questions/31991808/how-to-allow-drag-uiview-pangesture-just-in-some-area