问题
Cocos2d-x 3.7.1 + ndk r10e project on Mac trying to debug in Eclipse. Days pass and the errors keep coming...
I can build and run using cocos compile and cocos run with -p android -m debug --ndk-mode NDK_DEBUG=1 from the terminal in proj.android.
My app runs Ok (eventually) on my x86 emulator no problem.
Typing 'ndk-gdb' in the terminal from ./proj.android and I get the error
ERROR: Could not find gdb.setup under ./libs/
BUT the file gdb.setup (and gdbserver & libcocos2dcpp.so) can be seen in ./proj.android/libs/x86 !?
My AndroidManifest.xml includes android:debuggable="true"
My jni/Application.mk includes APP_ABI := x86 (only)
If anyone can tell me how I can diagnose or fix this problem then I guess I owe them a beer (in Yorkshire btw)
UPDATE: I have tried running up GDB using the --verbose flag. The output shows
Using gdb setup init: ./libs/armeabi/gdb.setup
Using app out directory: ./obj/local/armeabi
Guess I need to change to settings/init file somewhere??
回答1:
I ran into the same problem. It seems something changed in recent version of Android Build tools.
The trick is:
ERROR: Could not find gdb.setup under ./libs/
It expects gdb.setup is in the directory libs but NOT libs/armeabi
so the simple workground is to copy gdb.setup and gdbserver from "libs/cpu" to "libs" and it works like a magic!
回答2:
This is a bug caused by adb from android sdk.Issue 191085: ndk-gdb issue - Could not find gdb.setup under ./libs/ (even though it's there)
Currently previewl channel's adb whose version is 1.0.35 still has the same problem.
- Without revert adb to 1.0.31.A simple workaround would be modify ndk-gdb a little: change the line
if [ $? = 0 ]; then
which is belowadb_var_shell BCFILES run-as $PACKAGE_NAME /system/bin/sh -c "ls lib/*.bc"
toif [ $? = 1 ]; then
来源:https://stackoverflow.com/questions/32437554/ndk-gdb-cannot-find-gdb-setup-but-it-is-there-under-x86