Image rotation in 3D space around Y axis

允我心安 提交于 2019-12-06 07:57:30

Generally, you'll want to find the inverse transform from your output pixel space into the input pixel's space. You then iterate over the output pixels, transforming them into the input space and sampling the input image. The Wikipedia entry on Perspective Projection shows how to make a rotation matrix for the Y axis. If all you're doing is rotating around the Y axis, you can simply reverse the angle to get the inverse transformation (assuming your image is centered at the origin).

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