Transferring rig weights from one mesh to another in blender 2.76

淺唱寂寞╮ 提交于 2019-12-04 14:14:40

For the sanity of others:

For some reason, the weights do not transfer automatically in Blender 2.76 however it works perfectly in previous versions. What you can do instead is use the data transfer modifier. Before you start, make sure you clear any vertex groups created when you parented the rig and unparent the item of clothing from the rig. So click on the object data tab and if there are any groups under vertex groups, delete them with the minus button on the side.

Now go to the modifers tab > add modifier > data transfer. Select the source from which you wish to copy the weights over (the main body). Choose vertex data from the options and then select vertex groups. Finally press the generate data layers button at the bottom.

Now if you switch back to the object-data tab, there should be a listing of the bones of your armature under vertex groups.

Lastly, enter object mode > select your piece of clothing and then shift select your rig > CNTRL+P > with empty groups. And wa-lah!

I also had some other issues because of other modifers I had (the mesh was deforming weirdly) but I managed to fix it by simply applying the data transfer modifier.

Enjoy :)

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