I'm experimenting with IronRuby and WPF and I'd like to write my own commands. What I have below Is as far as I can figure out.
class MyCommand
include System::Windows::Input::ICommand
def can_execute()
true
end
def execute()
puts "I'm being commanded"
end
end
But the ICommand interface defines the CanExecuteChanged event. How do I implement that in IronRuby?
Edit: Thanks to Kevin's response
Here's what works based on the 27223 change set of the DLR. The value passed in to can_execute and execute are nil.
class MyCommand
include System::Windows::Input::ICommand
def add_CanExecuteChagned(h)
@change_handlers << h
end
def remove_CanExecuteChanged(h)
@change_handlers.remove(h)
end
def can_execute(arg)
@can_execute
end
def execute(arg)
puts "I'm being commanded!"
@can_execute = false
@change_handlers.each { |h| h.Invoke(self, System::EventArgs.new) }
end
def initialize
@change_handlers = []
@can_execute = true
end
end
It looks like this was implemented by Tomas somewhat recently:
So you may need to compile from the latest source at github
It looks like you need to add a place for the handler to be passed in and stored. Namely, by adding some add_ and remove_ routines for the specific event handler in question. Something like this might work based on your needs (naive, so please test and flesh out):
class MyCommand
include System::Windows::Input::ICommand
def add_CanExecuteChanged(h)
@change_handler = h
end
def remove_CanExecuteChanged
@change_handler = nil
end
def can_execute()
true
end
def execute()
#puts "I'm being commanded"
@change_handler.Invoke if @change_handler
end
end
来源:https://stackoverflow.com/questions/1319487/how-do-i-implement-an-interface-in-ironruby-that-includes-clr-events