I have created a 3D cube in iphone using CALayer's
. Now I wanted to rotate that cube(CALayer
) at 90˚
when user double taps on it.
I was able to rotate that cube(CALayer
) to 90˚
once but when I double tap the cube(CALayer
) is not rotating.
Here is the code that I used to rotate the cube(CALayer
)
CATransform3D x = CATransform3DRotate(currentLayer.sublayerTransform, M_PI / 2, 0, 0, 1);
currentLayer.transform = x;
Can anyone help in this. What I'm doing wrong.
PS. For the people who are wondering how I got the degree sign then here is the trick
Option + K
its because you are not changing the angle of rotation .... to understand this lets say you are passing M_PI/2 each time to that method .... so CATransform3DRotate
do not rotate it to next 90˚
rather it rotate the layer to the specified angle in this case its 90... so you are not getting any chage because it already at 90˚
..... so to get correct result do this
static float angle = M_PI / 2;//dont make it static rather make it a global variable
angle += M_PI / 2;
CATransform3D x = CATransform3DRotate(currentLayer.sublayerTransform,angle, 0, 0, 1);
currentLayer.transform = x;
来源:https://stackoverflow.com/questions/6275672/3d-cube-problem-part-1