BezierPath and masking

最后都变了- 提交于 2019-12-04 11:00:43

I guess you are using improper coordinations for your mask layer. Your mask layer must be positioned within the view which it masks, not in the view's superview.

Try these changes:

CGSize viewSize = myView.bounds.size;
CGPoint startPoint = CGPointZero;

Your code with those little modifications works OK for me.

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