artificial-life

Flocking boids behaviour problem

岁酱吖の 提交于 2019-12-05 20:40:48
问题 Yesterday I came across Craig Reynolds' Boids, and subsequently figured that I'd give implementing a simple 2D version in Java a go. I've put together a fairly basic setup based closely on Conrad Parker's notes. However, I'm getting some rather bizarre (in my opinion) behaviour. Currently, my boids move reasonably quickly into a rough grid or lattice, and proceed to twitch on the spot. By that I mean they move around a little and rotate very frequently. Currently, I have implemented:

Flocking boids behaviour problem

拟墨画扇 提交于 2019-12-04 04:41:37
Yesterday I came across Craig Reynolds' Boids , and subsequently figured that I'd give implementing a simple 2D version in Java a go. I've put together a fairly basic setup based closely on Conrad Parker's notes . However, I'm getting some rather bizarre (in my opinion) behaviour. Currently, my boids move reasonably quickly into a rough grid or lattice, and proceed to twitch on the spot. By that I mean they move around a little and rotate very frequently. Currently, I have implemented: Alignment Cohesion Separation Velocity limiting Initially, my boids are randomly distributed across the