How to get current touch point and previous touch point in UIPanGestureRecognizer method?

本小妞迷上赌 提交于 2019-12-03 12:41:26

You can use this:

CGPoint currentlocation = [recognizer locationInView:self.view];

Store previous location by setting current location if not found and adding current location everytime.

previousLocation = [recognizer locationInView:self.view]; 

When you link an UIPanGestureRecognizer to an IBAction, the action will get called on every change. The gesture recognizer also provides a property called state which indicates if it's the first UIGestureRecognizerStateBegan, the last UIGestureRecognizerStateEnded or just an event between UIGestureRecognizerStateChanged.

To solve your problem, try it like the following:

- (IBAction)panGestureMoveAround:(UIPanGestureRecognizer *)gesture {
    if ([gesture state] == UIGestureRecognizerStateBegan) {
        myVarToStoreTheBeganPosition = [gesture locationInView:self.view];
    } else if ([gesture state] == UIGestureRecognizerStateEnded) {
       CGPoint myNewPositionAtTheEnd = [gesture locationInView:self.view];
       // and now handle it ;)
    }
}

You may also have a look at the method called translationInView:.

There is a function in UITouch to get the previous touch in the view

  • (CGPoint)locationInView:(UIView *)view;
  • (CGPoint)previousLocationInView:(UIView *)view;
NikosM

You should instantiate your pan gesture recognizer as follows:

UIPanGestureRecognizer* panRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePan:)];

Then you should add panRecognizer to your view:

[aView addGestureRecognizer:panRecognizer];

The - (void)handlePan:(UIPanGestureRecognizer *)recognizer method will be called while the user interacts with the view. In handlePan: you can get the point touched like this:

CGPoint point = [recognizer locationInView:aView];

You can also get the state of the panRecognizer:

if (recognizer.state == UIGestureRecognizerStateBegan) {
    //do something
} else if (recognizer.state == UIGestureRecognizerStateEnded) {
   //do something else
}

If you don't want to store anything you can also do this :

let location = panRecognizer.location(in: self)
let translation = panRecognizer.translation(in: self)
let previousLocation = CGPoint(x: location.x - translation.x, y: location.y - translation.y)
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