xcode7-beta4

GameCenter framework image not found error for Xcode 7.0 Beta 4

久未见 提交于 2020-01-03 17:15:27
问题 Does anyone face this issue when trying to run their application on an actual iPhone (iOS version 8.4) using Xcode 7 Beta 4? dyld: Library not loaded: /System/Library/Frameworks/GameCenter.framework/GameCenter Referenced from: /private/var/mobile/Containers/Bundle/Application/CC713E5A-7839-43F1-9AEB-932AE2A3DF8A/.... Reason: image not found For your information, it has been working with no errors before I switch to Xcode 7... 回答1: Looks like the issue is gone in XCode Beta 5. Somebody to

XCode 7. iOS simulators missing and not installable

≯℡__Kan透↙ 提交于 2019-12-17 23:16:04
问题 Can't see any iOS 9.0 simulators. In previous Xcode 7 beta 3 all was OK. Can't install iOS 8.3 simulator. Also I can't add any simulator from 'Organizer'. By pressing "Create" nothing happened. Each time when I'm trying to download iOS simulator I see next thing: 回答1: One possible issue is that there may be old leftover simulators installed, which are not compatible with the new XCode, and their presence causes the whole Simulator to fail. To get rid of them, delete the simulators in /Library

XCode 7. iOS simulators missing and not installable

我只是一个虾纸丫 提交于 2019-12-17 22:59:00
问题 Can't see any iOS 9.0 simulators. In previous Xcode 7 beta 3 all was OK. Can't install iOS 8.3 simulator. Also I can't add any simulator from 'Organizer'. By pressing "Create" nothing happened. Each time when I'm trying to download iOS simulator I see next thing: 回答1: One possible issue is that there may be old leftover simulators installed, which are not compatible with the new XCode, and their presence causes the whole Simulator to fail. To get rid of them, delete the simulators in /Library

No such module 'FBSDKCoreKit' XCODE 7.4

守給你的承諾、 提交于 2019-12-17 20:18:47
问题 I am trying to add the Facebook login feature using FBSDKCoreKit and FBSDKLogin . When I try to import these two framework to my AppDelegate file, it shows error which is "No such module 'FBSDKCoreKit'". I changed Allow Non-modular Includes In Framework Modules from NO to YES , but the error is still there. I need help with coming up with a solution to resolve the error. 回答1: I resolved this problem by adding FacebookSDK Directory path to the "Framework Search Paths" Go to Build Settings and

How to get NSLayoutConstraint's identifier by Its pointer?

十年热恋 提交于 2019-12-11 02:52:43
问题 I setup in Storyboard identifier for each constraint: Now I get error with unsatisfiable constraints . I try to debug this by printing constraint's pointer: po 0x17db78d0 Now to order investigate what constraint it is, I would like to print its identifier just like: po 0x17db78d0.identifer. ...but it is not working. I get an error: error: hexadecimal floating constants require an exponent error: 1 errors parsing expression Hence, how to print identifier for specific NSLayoutConstraint ? 回答1:

How to call SecItemCopyMatching in Xcode 7 beta 4?

∥☆過路亽.° 提交于 2019-12-04 11:34:09
问题 In previous versions of Xcode 6 and 7 with Swift, this syntax would work: var secureItemValue: Unmanaged<AnyObject>? let statusCode: OSStatus = SecItemCopyMatching(keychainItemQuery, &secureItemValue) if statusCode == errSecSuccess { let opaquePointer = secureItemValue?.toOpaque() let secureItemValueData = Unmanaged<NSData>.fromOpaque(opaquePointer!).takeUnretainedValue() // Use secureItemValueData... } However, the SecItemCopyMatching declaration has changed in Xcode 7 beta 4: OLD: func

How to call SecItemCopyMatching in Xcode 7 beta 4?

走远了吗. 提交于 2019-12-03 07:07:15
In previous versions of Xcode 6 and 7 with Swift, this syntax would work: var secureItemValue: Unmanaged<AnyObject>? let statusCode: OSStatus = SecItemCopyMatching(keychainItemQuery, &secureItemValue) if statusCode == errSecSuccess { let opaquePointer = secureItemValue?.toOpaque() let secureItemValueData = Unmanaged<NSData>.fromOpaque(opaquePointer!).takeUnretainedValue() // Use secureItemValueData... } However, the SecItemCopyMatching declaration has changed in Xcode 7 beta 4: OLD: func SecItemCopyMatching(_ query: CFDictionary, _ result: UnsafeMutablePointer<AnyObject?>) -> OSStatus NEW:

Swift 2 unrecognized selector in tapgesture

 ̄綄美尐妖づ 提交于 2019-12-02 16:29:54
问题 I recently started to update my app to Swift 2.0, but I've run into a problem that has a hundred different answers on SO, none of which seemed to be related to my problem. (This worked before updating the application to Swift 2.0), but I havn't been able to find any changes made to tap gesture recognisers? Here's the full error I'm getting: [Stocks.SidePanelViewController proFormulaTapGesture]: unrecognized selector sent to instance 0x14f06ae00 Terminating app due to uncaught exception

XCode 7: Launch screens may not set custom classnames

只谈情不闲聊 提交于 2019-11-29 11:12:24
问题 I created a simple application using Xcode 7 Beta 2. The application simply contains class MyAppDelegate , MyViewController , MyMain.storyBoard and MyLaunchScreen.storyboard . After recompiling the application with Xcode 7 Beta 4 the error "Launch screens may not set custom classnames" appears. Any suggestions? 回答1: Note that the launch screen is not a fully customizable view controller. You cannot specify a custom class name in the storyboard and expect the system to give you the option to

XCode 7. iOS simulators missing and not installable

不想你离开。 提交于 2019-11-28 21:04:16
Can't see any iOS 9.0 simulators. In previous Xcode 7 beta 3 all was OK. Can't install iOS 8.3 simulator. Also I can't add any simulator from 'Organizer'. By pressing "Create" nothing happened. Each time when I'm trying to download iOS simulator I see next thing: One possible issue is that there may be old leftover simulators installed, which are not compatible with the new XCode, and their presence causes the whole Simulator to fail. To get rid of them, delete the simulators in /Library/Developer/CoreSimulator/Profiles/Runtimes (for me there was an iOS 7 simulator there which was the issue).