xcode7-beta4

Xcode 7 warnings: object file was built for newer iOS version than being linked

醉酒当歌 提交于 2019-11-28 20:03:00
I recently integrated Google Cloud Messaging into an app targeting iOS 7 and iOS 8. Just grabbed Xcode 7 beta 4 to get started on iOS 9 support, and now I'm getting an error from the linker: ld: warning: object file (.../Pods/GoogleInterchangeUtilities/Libraries /libProtocolBuffers.a(Descriptor.pb.o)) was built for newer iOS version (8.3) than being linked (7.0) and a handful more like that all for parts of libProtocolBuffers.a. Does this mean that iOS 8.3 is required to use the GCM library? If so, why did Xcode 6 happily spit out code that (by all appearances in my testing with iOS 7 devices)

No such module 'FBSDKCoreKit' XCODE 7.4

﹥>﹥吖頭↗ 提交于 2019-11-28 12:11:00
I am trying to add the Facebook login feature using FBSDKCoreKit and FBSDKLogin . When I try to import these two framework to my AppDelegate file, it shows error which is "No such module 'FBSDKCoreKit'". I changed Allow Non-modular Includes In Framework Modules from NO to YES , but the error is still there. I need help with coming up with a solution to resolve the error. user3288414 I resolved this problem by adding FacebookSDK Directory path to the "Framework Search Paths" Go to Build Settings and search for "framework search" I resolved No such module 'FrameworkName' issue with following

Xcode 7 warnings: object file was built for newer iOS version than being linked

半腔热情 提交于 2019-11-27 20:38:57
问题 I recently integrated Google Cloud Messaging into an app targeting iOS 7 and iOS 8. Just grabbed Xcode 7 beta 4 to get started on iOS 9 support, and now I'm getting an error from the linker: ld: warning: object file (.../Pods/GoogleInterchangeUtilities/Libraries /libProtocolBuffers.a(Descriptor.pb.o)) was built for newer iOS version (8.3) than being linked (7.0) and a handful more like that all for parts of libProtocolBuffers.a. Does this mean that iOS 8.3 is required to use the GCM library?

Xcode7 | Xcode UI Tests | How to handle location service alert?

…衆ロ難τιáo~ 提交于 2019-11-27 18:32:15
I am writing UI Test Cases for one one of my app using the XCUIApplication, XCUIElement and XCUIElementQuery introduced in Xcode7/iOS 9. I have hit a road block. One of the screens in test case requires iOS's Location Services. As expected the user is prompted about allowing use of location service with alert titled: Allow “App name” to access your location while you use the app? with Allow & Don't Allow buttons. Problem is or so it seems that since the alert is presented by OS itself it is not present in Application's element sub-tree. I have logged following: print("XYZ:\(app.alerts.count)")

How to prevent a Command Line Tool from exiting before asynchronous operation completes

对着背影说爱祢 提交于 2019-11-27 02:04:48
问题 In a swift 2 command line tool (main.swift), I have the following: import Foundation print("yay") var request = HTTPTask() request.GET("http://www.stackoverflow.com", parameters: nil, completionHandler: {(response: HTTPResponse) in if let err = response.error { print("error: \(err.localizedDescription)") return //also notify app of failure as needed } if let data = response.responseObject as? NSData { let str = NSString(data: data, encoding: NSUTF8StringEncoding) print("response: \(str)") /

Xcode7 | Xcode UI Tests | How to handle location service alert?

落花浮王杯 提交于 2019-11-26 19:29:16
问题 I am writing UI Test Cases for one one of my app using the XCUIApplication, XCUIElement and XCUIElementQuery introduced in Xcode7/iOS 9. I have hit a road block. One of the screens in test case requires iOS's Location Services. As expected the user is prompted about allowing use of location service with alert titled: Allow “App name” to access your location while you use the app? with Allow & Don't Allow buttons. Problem is or so it seems that since the alert is presented by OS itself it is

This application is modifying the autolayout engine from a background thread, which can lead to engine corruption and weird crashes

北慕城南 提交于 2019-11-26 09:36:24
问题 I get this log in the console when I am running my application in is simulator. Haven\'t seen this in iOS 8. I am not quite sure whats causing this. Has anyone else come across the same issue and if so how was it fixed? or is there any help anyone can provide in regards to this? 回答1: Do not change UI from anything but the main thread. While it may appear to work on some OS or devices and not others, it is bound to make your application unstable, and crash unpredictably. If you must respond to