wwdc

Why don't the WWDC 2010 video capture samples work in the Simulator?

强颜欢笑 提交于 2019-12-11 06:38:26
问题 I downloaded the latest video capture samples from WWDC 2010 and am trying to run them in my simulator. Samples in general are supposed to run without any tinkering so I just unzipped a bunch of them and tried to run them in Xcode. None of the ones I tried runs. For example when I unzip and try to build findMyiCone I get 45 errors. Here are the first few lines In file included from /Users/aw/Desktop/Sample code/WWDC10-SampleCode/FindMyiCone/Classes/ProcessViewController.h:49, from /Users/aw

Save password in preferences under “Accounts & Passwords”

半世苍凉 提交于 2019-12-10 18:19:35
问题 At WWDC Apple presented the AutoFill feature for iOS Apps in a presentation. It is fairly simple to set up and works really well. If the user entered a password in safari and saved it. However, if the user never used Safari, but only the app, currently the user still has to type out the password every time. I am already storing the password in the keychain. Unfortunately this does not put the password in the settings below " Accounts & Passwords > App & Website Passwords ". Is there any way,

How to test an iOS application on the CarPlay simulator

元气小坏坏 提交于 2019-12-03 04:36:32
问题 I am trying to develop an iOS application compatible with CarPlay. According to this post Is iOS CarPlay API Public? How to Integrate CarPlay?, I have to be enrolled with Apple’s MFi program, but I have noticed that there’s the possibility to use a CarPlay simulator with Xcode: launch the Simulator, then Hardware -> External Displays -> CarPlay (I use Xcode 8). Once you have opened it, you see that the Message App is working in the CarPlay simulator so I imagine that there is the possibility

How to test an iOS application on the CarPlay simulator

狂风中的少年 提交于 2019-12-02 18:53:43
I am trying to develop an iOS application compatible with CarPlay. According to this post Is iOS CarPlay API Public? How to Integrate CarPlay? , I have to be enrolled with Apple’s MFi program, but I have noticed that there’s the possibility to use a CarPlay simulator with Xcode: launch the Simulator, then Hardware -> External Displays -> CarPlay (I use Xcode 8). Once you have opened it, you see that the Message App is working in the CarPlay simulator so I imagine that there is the possibility to try custom application in this simulator without being enrolled in the MFi program. I wonder if

WWDC 2015 - 压缩App的大小(App Thining in Xcode)

和自甴很熟 提交于 2019-11-29 12:33:36
原文地址: http://www.pluto-y.com/wwdc-2015-app-thining-in-xcode/ 最近在研究WWDC2015,主要研究一下iOS 9和Xcode 7中的特性,方便之后学习,顺带可以装装逼。最近看了关于压缩App大小的视频,主要看苹果在这方面都做了哪些调整以及一些新的内容。 参考视频: App Thining in Xcode , 英文不错的童鞋或者想看原生资源的童鞋可以去看看。 下面开始讲述一下我学习到的内容。如果不想看理论内容的人可以直接查看 程序员所关注的细节 。 原理 关于App的内容 一般对于App来说就是分为两个部分 * 可运行代码 * 资源文件等 而其中的根据每个部分所占的比例可分为两种类型的,一种为可运行代码比例比较大的App,另一种为资源文件比例比较大的App。而对于大部分情况来说都是后者比较多,即如图所示: 而对于资源文件来说,可以根据不同的设备类型,不同的内存,不同的编译指令可以进行不同的分配不同的资源,通过对资源文件的分类可以使App在不同的设备上运行的更加流畅与完美。具体的分类条件可以根据下图进行分类: 而根据不同的设备可能会去加载不同的资源文件,如下图的例子: 对于iPad Mini的设备来说(如果添加了不同分类的资源的话),设备自动去加载armv7,1x iPad以及其他跟iPad Mini有关的配置相关的资源文件

fir.im Weekly

☆樱花仙子☆ 提交于 2019-11-28 22:32:35
从 iOS 7 翻天覆地的全新设计,iOS 8 中 Size Classes 的出现,应用扩展,以及 Cloud Kit 的加入,iOS 9 的分屏多任务特性,今年的 WWDC iOS 10 SDK 又有哪些新的特性呢? 来看看喵神 @onevcat 的这篇关于 开发者所需要知道的 iOS 10 SDK 新特性 ,也许你会有所收获。后续喵神会补充关于 WDDC session 的学习笔记,多多留意他的 博客 。 我们还找到了其他关于 WWDC 的干货,比如 百度技术团队的 WWDC 2016 观影指南 ,整理了 WWDC 值得看的Session;还有 @唐巧_boy 大神的 WWDC 2016 随想 ,对于开发者,值得一看。 再来看下本期 fir.im 的其他内容 ~ 『 iOS,Android 开发干货分享』 Objective-C 消息发送与转发机制原理 作者 @杨萧玉HIT 在这篇文章中讲述了开发者在消息发送和转发流程中的原理。看这篇文章前,也许你应该对 Objective-C Runtime 已经有一定的了解,关于 Class 的结构,selector、IMP、元类等概念将不再赘述。 全文浏览,点击 这里 。 JakeLin/IBAnimatable 来自 @林永坚Jake 的分享。 “ 进过多天的奋战,我们发布 IBAnimatable 2.3 了

How to Zoom In/Out Photo on double Tap in the iPhone WWDC 2010 - 104 PhotoScroller

亡梦爱人 提交于 2019-11-28 15:54:02
I am going through the Sample code of iPhone WWDC 2010 - 104 PhotoScroller App. It's working great with my project related images (PDF Page Images) but I am struggling detect touches in the PhotoScroller App. The Zooming using multiple touches is handled by the ScrollVoiew. Now I want to Zoom In/out the photo on double Tap. The Touchesbegan method is being called in TilingView Class. Then I used [super touchesbegan: withevent:] and now the touches are in the ImageScrollView Class. How to get these touch events in PhotoViewController. How to achieve the zoom in and zoom out on touch ? Can

How to Zoom In/Out Photo on double Tap in the iPhone WWDC 2010 - 104 PhotoScroller

大憨熊 提交于 2019-11-27 19:50:06
问题 I am going through the Sample code of iPhone WWDC 2010 - 104 PhotoScroller App. It's working great with my project related images (PDF Page Images) but I am struggling detect touches in the PhotoScroller App. The Zooming using multiple touches is handled by the ScrollVoiew. Now I want to Zoom In/out the photo on double Tap. The Touchesbegan method is being called in TilingView Class. Then I used [super touchesbegan: withevent:] and now the touches are in the ImageScrollView Class. How to get

WWDC 2010 Sample Code [closed]

强颜欢笑 提交于 2019-11-27 08:18:56
Where can I download the WWDC 2010 code samples? I am a registered iPhone developer, but can't seem to find the samples on Apple's site. Victor Van Hee Or easier -- just go to this direct link to the WWDC10 sample code , and log in with your Apple developer account. You can get them when opening the videos in iTunes U via developer.apple.com. There is a link in the upper iTunes panel where you can download the samples. Edit The download link is gone from iTunes. The videos themselves can be downloaded directly via these links WWDC 2010 videos WWDC 2011 videos For the download material you can